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Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator
Published on: May 19, 2023
Effects of ramped GVS parameter combinations on vestibular perception and their application in a Virtual Reality
Yohan Kang1, Myung Hwan Yun1, Sungho Kim2
1Department of Industrial Engineering, Seoul National University, Seoul, South Korea.
Abstract:
This study analysed the effects of four parameters (current intensity, rising time, maintenance duration, and falling time) of ramped galvanic vestibular stimulation (GVS) on vestibular perception. Based on these findings, an optimal waveform for inducing roll sensation was designed and applied to a virtual reality (VR) flight simulator. Current intensity and rising time significantly affected perceived strength and annoyance, whereas maintenance duration affected only annoyance, and falling time showed no significant effects. Application of the recommended waveform in a VR flight simulator significantly increased presence and reduced simulator sickness compared with the no-GVS condition.
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