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An Entropy-Based Framework for Hybrid Coalitions in Game Theory-Part I: Human Arbitration
Salomé A Sepúlveda-Fontaine1, José M Amigó1
1Centro de Investigación Operativa, Universidad Miguel Hernández, 03202 Elche, Spain.
Entropy (Basel, Switzerland)
|May 4, 2026
Summary
Neo-Game Theory extends classical game theory for hybrid Human-AI systems. It introduces a framework for alternating execution authority, enabling AI learning under human supervision in virtual environments.
Area of Science:
- Artificial Intelligence
- Game Theory
- Human-AI Interaction
Background:
- Classical Game Theory is foundational for AI and multi-agent systems.
- Hybrid Human-AI systems necessitate frameworks for dynamic execution authority.
- Existing theories lack mechanisms for seamless Human-AI collaboration under algorithmic environments.
Purpose of the Study:
- Introduce Neo-Game Theory, an extension of Classical Game Theory.
- Develop a framework for hybrid Human-AI coalitions operating under Virtual Nature.
- Establish the theoretical and axiomatic basis for Human-AI collaboration with alternating authority.
Main Methods:
- Defined Neo-Game Theory integrating a lexicographic coalition utility.
- Developed a delegation rule using Jensen-Shannon divergence between Human and AI policies.
- Established agreement, contextual, and disagreement regions based on two thresholds.
Main Results:
- Introduced the first regime: Human arbitration, where AI learns via observation and frequency matching.
- AI retains final execution authority in the Human arbitration regime.
- Characterized a frequency-convergence equilibrium for the Neo-Game Theory framework.
Conclusions:
- Neo-Game Theory provides a novel framework for hybrid Human-AI systems.
- The Human arbitration regime demonstrates AI learning under human oversight.
- The established equilibrium lays the groundwork for future extensions and computational validation of Neo-Game Theory.
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