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Leveraging Health Education through Integrating Gamification into Traditional Teaching: Learnings from Leadership and
Kritika Upadhyay1, Nandita Bhatnagar2, Sonu Goel3,4,5
1Program Coordinator, Department of Community Medicine and School of Public Health, Postgraduate Institute of Medical Education and Research, Chandigarh, India.
Summary:
Education has evolved from the traditional Gurukul system to formal, teacher-led classrooms, and now incorporates modern tools such as PowerPoint and role-play. With shifting learner preferences, the use of game mechanics in nongame contexts has emerged as a strategy to boost engagement, motivation, and retention. The International Public Health Management Development Program (IPHMDP) integrated gamification principles derived from the aforementioned frameworks into its training modules by employing a variety of gamified strategies, including contests, competitive games, and interactive tasks designed to promote engagement and active participation among healthcare professionals. Gamification improved participation, collaboration, motivation, and knowledge retention, supporting capacity-building objectives in public health training. The IPHMDP experience demonstrates its potential to enhance learning outcomes, making it a valuable approach in professional training for health practitioners.
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