Related Experiment Video
Updated: May 9, 2026

07:27
Exergaming in Older People Living with HIV Improves Balance, Mobility and Ameliorates Some Aspects of Frailty
Published on: October 6, 2016
Comparing Virtual Reality and Robotic Training Effects on Balance Ability and Confidence in Older Adults
Oluwasola Okhuoya1, Lara A Thompson1
1Center for Biomechanical & Rehabilitation Engineering, Biomedical Engineering Program, School of Engineering and Applied Sciences, University of the District of Columbia, 4200 Connecticut Ave. NW, Washington, DC 20008, USA.
Summary
Virtual Reality (VR) and Robotic-Assisted Balance Training (RABT) both aid older adults
Area of Science:
- Gerontology
- Rehabilitation Science
- Human-Computer Interaction
Background:
- Falls are a major health concern for older adults, leading to injury and mortality.
- Effective balance training interventions are crucial for fall prevention in this demographic.
- Existing research highlights the potential of technology-assisted training for improving balance.
Purpose of the Study:
- To compare the efficacy of Virtual Reality (VR) versus Robotic-Assisted Balance Training (RABT) on balance ability and confidence in older adults.
- To investigate the impact of immersive VR exercises versus robotic-guided overground training on fall risk factors.
- To assess changes in objective balance measures and subjective balance confidence following a 6-week training program.
Main Methods:
- Two groups of older adults (aged 60-85) participated in a 6-week balance training program (2x 30 min/week).
- Intervention groups received either VR training using Oculus headsets or RABT using the NaviGAITor system.
- Balance ability was assessed using Center of Pressure (COP) parameters and the Balance Error Scoring System (BESS); balance confidence was measured with the Activities-Specific Balance Confidence (ABC) scale.
Main Results:
- No statistically significant differences were found between VR and RABT groups for overall balance ability or confidence.
- RABT showed trends towards improved objective balance, with reduced mediolateral (ML) displacement and BESS errors.
- VR training led to significant changes in ML RMS values and improved the correlation between perceived and actual balance ability (BESS vs. ABC scores).
Conclusions:
- Both VR and RABT show potential for balance improvement in older adults, though direct comparisons yielded no significant differences.
- RABT may offer advantages in objective balance improvements, while VR training enhances the awareness of one's own balance capabilities.
- Further research is needed to optimize these technologies for fall prevention strategies in geriatric populations.
