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Loop Closure with 3D Gaussian Splatting for Dynamic SLAM
Zhanwu Ma1,2, Wansheng Cheng1, Song Fan1
1School of Electronic and Information Engineering, University of Science and Technology Liaoning, Anshan 114051, China.
Abstract:
Robust pose estimation and high-fidelity scene reconstruction in dynamic environments represent core challenges in the field of Visual Simultaneous Localization and Mapping (SLAM). Although 3D Gaussian Splatting (3DGS)-based techniques have demonstrated significant potential, existing methods typically assume static scenes and struggle to address the inconsistency between photometric and geometric observations in dynamic settings, leading to a notable degradation in pose estimation and map accuracy. To address these issues, this paper presents a novel dynamic SLAM method: Loop Closure with 3D Gaussian Splatting for Dynamic SLAM (LCD-Splat). Taking RGB-D images as input, LCD-Splat integrates Mask R-CNN with an improved multi-view geometry approach to detect dynamic objects, generating static scene maps and filling in occluded backgrounds. By leveraging 3DGS submaps and a frame to model tracking strategy, LCD-Splat achieves dense map construction. The method initiates online loop closure detection and employs a novel coarse to fine 3DGS registration algorithm to compute loop closure constraints between submaps. Global consistency is ultimately ensured through robust pose graph optimization. Experimental results on real-world datasets such as TUM RGB-D and Bonn demonstrate that LCD-Splat outperforms existing state-of-the-art SLAM methods in terms of tracking, scene reconstruction, and rendering performance. This approach provides novel insights for high-precision SLAM in dynamic environments and holds significant implications for scene understanding in complex settings.
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