Related Experiment Video
Updated: May 19, 2026

05:43
Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback
Published on: May 23, 2019
Congruent sonification during practice impairs cue-reduced recall in a virtual reality rhythm-game task.
Ryota Sasaki1, Arinobu Niijima2, Chanho Park1
1The University of Tokyo, Tokyo, Japan.
Frontiers in Psychology
|May 18, 2026
Summary
Practicing rhythm games with sound cues improved learning but hindered performance when cues were removed, suggesting sound can create dependency. This impacts virtual reality motor training strategies.
Area of Science:
- Cognitive Psychology
- Motor Learning
- Human-Computer Interaction
Background:
- Rhythm game learning integrates auditory and visual information.
- Constant sensory cues might enhance initial learning but limit performance upon cue withdrawal.
Purpose of the Study:
- To investigate whether congruent sonification during virtual reality (VR) rhythm game practice strengthens trajectory representation or promotes cue dependency.
- To determine the impact of auditory cues on motor skill retention in VR environments.
Main Methods:
- Forty participants learned a VR rhythm game trajectory sequence.
- Participants practiced with visual feedback only (Control) or audiovisual feedback (Sonification group).
- Performance was assessed via accuracy and practice-to-test decrement during cue-reduced silent trials.
Main Results:
- Both groups showed similar practice performance (around 80% hit rate).
- The Control group significantly outperformed the Sonification group in cue-reduced silent tests (81.9% vs. 68.4%).
- Sonification led to greater cue dependency, indicated by a larger practice-to-test decrement.
Conclusions:
- Sound-guided practice in VR rhythm games can increase reliance on auditory cues, impairing performance when cues are absent.
- VR motor training should either match the final execution context or use faded cue schedules for better skill retention.
- Findings support the guidance hypothesis and specificity-of-practice principles in motor skill acquisition.

