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Related Experiment Video

Updated: Jun 4, 2026

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
09:41

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Published on: April 21, 2023

MultiGO++: Monocular 3D Clothed Human Reconstruction via Geometry-Texture Collaboration.

Nanjie Yao, Gangjian Zhang, Wenhao Shen

    IEEE Transactions on Visualization and Computer Graphics
    |June 2, 2026
    PubMed
    Summary
    This summary is machine-generated.

    MultiGO++ reconstructs realistic 3D clothed humans from single images by enhancing geometry and texture. This novel framework overcomes limitations in existing methods for improved 3D avatar generation.

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    Area of Science:

    • Computer Vision
    • Computer Graphics
    • 3D Reconstruction

    Background:

    • Monocular 3D clothed human reconstruction aims to create realistic 3D avatars from single images.
    • Current methods often rely on multi-view supervision and struggle with data scarcity, inaccurate priors, and biased supervision, leading to suboptimal results.

    Purpose of the Study:

    • To propose a novel framework, MultiGO++, for effective geometry-texture collaboration in monocular 3D clothed human reconstruction.
    • To address limitations in texture quality, geometric accuracy, and systematic supervision.

    Main Methods:

    • Developed a multi-source texture synthesis strategy creating over 15,000 3D scans for improved texture estimation.
    • Introduced a region-aware shape extraction module and a Fourier geometry encoder to bridge the modality gap for geometry learning.
    • Utilized a dual reconstruction U-Net for collaborative feature refinement to generate high-fidelity textured 3D meshes.

    Main Results:

    • The MultiGO++ framework demonstrates superior performance in generating high-fidelity textured 3D human meshes.
    • Experiments on benchmarks and in-the-wild cases show significant improvements over state-of-the-art methods.
    • The method effectively addresses challenges in texture quality and geometric accuracy.

    Conclusions:

    • MultiGO++ offers a robust solution for monocular 3D clothed human reconstruction by enabling systematic geometry-texture collaboration.
    • The proposed techniques significantly enhance the realism and accuracy of generated 3D avatars.
    • This work advances the field by overcoming key limitations in existing reconstruction approaches.