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Related Concept Videos

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Sequence Networks of Rotating Machines

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Related Experiment Video

Updated: Jun 9, 2026

Perceptual and Category Processing of the Uncanny Valley Hypothesis' Dimension of Human Likeness: Some Methodological Issues
07:34

Perceptual and Category Processing of the Uncanny Valley Hypothesis' Dimension of Human Likeness: Some Methodological Issues

Published on: June 3, 2013

Human-like scene graph generation and evaluation.

Victor Milewski1, Marie-Francine Moens1, Maria Mihaela Trusca2

  • 1Department of Computer Science, KU Leuven, Celestijnenlaan 200A, Leuven, 3001 Belgium.

Multimedia Tools and Applications
|June 8, 2026
PubMed
Summary
This summary is machine-generated.

This study introduces a new method for generating image scene graphs that prioritize human-relevant details. By training with human captions, the approach creates more effective scene graphs for tasks like image retrieval.

Keywords:
Scene graphsVisual object and relationship detectionWeak supervision

Related Experiment Videos

Last Updated: Jun 9, 2026

Perceptual and Category Processing of the Uncanny Valley Hypothesis' Dimension of Human Likeness: Some Methodological Issues
07:34

Perceptual and Category Processing of the Uncanny Valley Hypothesis' Dimension of Human Likeness: Some Methodological Issues

Published on: June 3, 2013

Area of Science:

  • Computer Vision
  • Artificial Intelligence
  • Machine Learning

Background:

  • Existing image scene graph generation methods produce overly dense graphs, hindering relevance assessment and downstream applications.
  • Current methods lack the ability to effectively capture the essential elements of a scene as perceived by humans.

Purpose of the Study:

  • To develop a novel method for generating image scene graphs that align with human perception of importance.
  • To improve the effectiveness of scene graphs for tasks such as cross-modal retrieval and data mining.

Main Methods:

  • A new scene graph generation method guided by human-drafted image captions during training.
  • Utilizing specifically designed loss functions to incorporate human relevance into the graph generation process.
  • Evaluating generated scene graphs against human-created ground-truth data using metrics like recall, precision, and graph edit distance.

Main Results:

  • The proposed method, incorporating human-caption guidance and novel loss functions, demonstrates improved performance, particularly in graph edit distance.
  • Benchmarking against existing models shows significant gains when the new loss functions are applied.
  • Analysis indicates that accurately recognizing less important background objects and their relationships is vital for human-like scene graph generation.

Conclusions:

  • The novel scene graph generation method effectively produces graphs that reflect human-perceived importance.
  • Guidance from human captions and tailored loss functions are crucial for generating relevant and human-like scene graphs.
  • Future work should focus on the accurate recognition of all scene elements, including background details, for enhanced graph generation.