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SketchBodyNet++: Sketch-Based 3D Human Mesh Reconstruction via Hybrid Parametric Networks
IEEE Transactions on Visualization and Computer Graphics
|June 16, 2026
Summary
This study introduces a novel framework for reconstructing 3D human meshes from sketches, overcoming limitations of existing methods. The approach effectively generates accurate 3D human models from abstract sketch inputs.
Area of Science:
- Computer Vision
- 3D Reconstruction
- Machine Learning
Background:
- Sketches are valuable for 3D human mesh generation but existing methods struggle with their abstract nature.
- A lack of large-scale sketch-to-mesh datasets hinders development and evaluation.
Purpose of the Study:
- To develop a robust framework for 3D human mesh reconstruction from sketches.
- To introduce a new large-scale dataset for sketch-based 3D human mesh research.
Main Methods:
- A hybrid framework combining a Local Image Encoder (LIE) and Global Point Encoder (GPE) for coarse-to-fine mesh fitting.
- Utilizing a graph-based refiner (GRefiner) to integrate local pose and global shape information.
- Creation of the Sketch3DS dataset with ~10,000 sketch-mesh pairs.
Main Results:
- The proposed framework accurately reconstructs 3D human meshes from sketches.
- Achieved superior performance compared to existing methods on the Sketch3DS dataset.
- Demonstrated effective alignment between input sketches and generated 3D human meshes.
Conclusions:
- The novel hybrid framework successfully addresses the challenges of 3D human mesh reconstruction from sketches.
- The Sketch3DS dataset provides a valuable resource for advancing research in this domain.
- The method offers a significant improvement in generating accurate and well-fitted 3D human meshes from sketches.
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