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Published on: June 27, 2025
Specialized Radiological Assets for Navigable Two-dimensional and Three-dimensional Virtual and Augmented Reality
Jianyu Tu1, Estefania Munoz Barron, Jackson H Eggerd
1Department of Nuclear Engineering and Radiological Sciences, University of Michigan, 2355 Bonisteel Boulevard, Ann Arbor, Michigan, 48109-2104.
Health Physics
|June 24, 2026
Summary
This study introduces a new library of radiological assets for virtual reality, enhancing health physics training and recruitment. These realistic, performance-optimized assets are available for non-profit educational and professional development applications.
Area of Science:
- Health Physics
- Virtual Reality Applications
- Nuclear Science Education
Background:
- Virtual reality (VR) offers potential for health physics recruitment and training.
- Realistic virtual environments require specialized digital assets.
- Existing radiological assets for VR are limited.
Purpose of the Study:
- To present a novel collection of radiological assets for VR.
- To enable realistic training for radiation protection professionals.
- To support recruitment into the health physics field.
Main Methods:
- Development of a library of radiological assets including sources, shields, electronics, and detectors.
- Strategies for creating realistic yet performance-optimized 3D models.
- Asset design for both immersive 3D VR and 2D applications.
Main Results:
- A unique collection of radiological assets is now available.
- Assets are optimized for performance in virtual environments.
- Assets can be used in diverse applications, from games to professional training.
Conclusions:
- The presented assets can significantly enhance VR-based health physics training.
- These assets facilitate the development of engaging educational tools for nuclear science.
- The asset library supports professional development and outreach initiatives in radiation protection.
