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Related Experiment Video

Updated: Jun 26, 2026

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
06:53

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

Published on: March 1, 2017

Typographic self-portrait generation in an interactive museum installation.

Sérgio M Rebelo1, Tiago Martins2, João Bicker2

  • 1University of Coimbra, CISUC/LASI-Centre for Informatics and Systems of the University of Coimbra, Department of Informatics Engineering, Coimbra, Portugal. srebelo@dei.uc.pt.

Scientific Reports
|June 24, 2026
PubMed
Summary
This summary is machine-generated.

Photomaton is an interactive installation creating typographic self-portraits from visitor photos and literary text. This computational design method balances text readability with facial recognition, achieving high user satisfaction in a museum setting.

Keywords:
Automatic typesettingComputational visual designGenerative designLayout generationMuseum installationTypography

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Area of Science:

  • Computational Design
  • Human-Computer Interaction
  • Digital Art & Museology

Background:

  • Interactive museum installations offer unique visitor experiences.
  • Computational design methods can be applied to create personalized artistic outputs.
  • Integrating technology in cultural heritage settings enhances engagement.

Purpose of the Study:

  • To present Photomaton, an interactive installation generating typographic self-portraits.
  • To explore generative approaches for combining user imagery with literary text.
  • To evaluate the system's performance, user satisfaction, and real-world applicability.

Main Methods:

  • Development of an interactive photo booth system using computational design.
  • Implementation of three generative approaches: text-based, word-based, and glyph-based portrait creation.
  • Integration of automatic typesetting and template-based layout generation.

Main Results:

  • A prototype evaluation with 46 participants showed efficient portrait generation.
  • High recognisability of user facial features and strong user satisfaction were reported.
  • Successful deployment in the Torre Literária exhibition, supporting print-on-demand artefacts.

Conclusions:

  • Photomaton demonstrates a novel application of computational design in a museum context.
  • The system effectively balances textual readability and image recognisability in self-portraits.
  • Interactive installations can enhance visitor engagement with literature and technology.