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Updated: Jun 27, 2026

Development of a Virtual Reality Assessment of Everyday Living Skills
Published on: April 23, 2014
Exploring interaction with environmental affordances in schizophrenia spectrum disorders using virtual reality.
Marco Kramer1, Dustin Hirsch2, Alice Sader2
1Department of Psychiatry, LWL University Hospital, Ruhr University Bochum, Bochum, Germany. marco.kramer@rub.de.
Patients with schizophrenia exhibit reduced visual exploration in virtual environments, indicating altered perception-action loops. Immersive virtual reality (VR) offers a new way to study these changes in schizophrenia.
Area of Science:
- Neuroscience
- Psychiatry
- Human-Computer Interaction
Background:
- Schizophrenia is linked to altered perception of environmental affordances.
- Previous research used static tasks, not reflecting real-world dynamic perception-action.
- Immersive virtual reality (VR) offers a novel approach to study these dynamics.
Purpose of the Study:
- To investigate environmental exploration and interaction in schizophrenia using immersive VR.
- To compare visual exploration patterns between patients with schizophrenia and healthy controls.
- To explore the relationship between anomalous world experiences and VR-based behaviors.
Main Methods:
- Exploratory study with 19 patients with schizophrenia and 19 healthy controls.
- Utilized immersive VR with natural/urban 360° video environments and an interactive game.
- Recorded and coded field of view data; assessed subjective affect, stress, and presence.
Main Results:
- Schizophrenia patients showed significantly reduced visual exploration (fewer gaze shifts/min), especially in urban scenes.
- Object interaction in a VR game was comparable, but social interaction initiation showed longer latencies.
- Reduced fixation on virtual characters' faces correlated with specific anomalous world experiences.
Conclusions:
- Immersive VR reveals subtle alterations in environmental exploration in schizophrenia.
- Basic object interaction appears preserved, but social interaction initiation may be affected.
- VR paradigms show promise for studying altered subject-world relations in psychosis.
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