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Related Concept Videos

Three-Dimensional Force System:Problem Solving01:30

Three-Dimensional Force System:Problem Solving

A three-dimensional force system refers to a scenario in which three forces act simultaneously in three different directions. This type of problem is commonly encountered in physics and engineering, where it is necessary to calculate the resultant force on the system, which can then be used to predict or analyze the behavior of the object or structure under consideration.
To solve a three-dimensional force system, first resolve each force into its respective scalar components. Do this using...
Functional Classification of Joints01:09

Functional Classification of Joints

Functional Classification of Joints
The functional classification of joints is determined by the amount of mobility between the adjacent bones. Joints are functionally classified as a synarthrosis or immobile joint, an amphiarthrosis or slightly moveable joint, or as a diarthrosis, a freely moveable joint. Fibrous and cartilaginous joints can be functionally classified as either synarthroses  or amphiarthroses, whereas all synovial joints are classified as diarthroses.
Synarthrosis
An immobile...
Three-Dimensional Force System01:30

Three-Dimensional Force System

In mechanical engineering, a three-dimensional force system is a system of forces acting in three dimensions, with forces applied along the x, y, and z coordinate axes. The three-dimensional force system is an important concept in mechanical engineering, as it allows engineers to understand and analyze the behavior of objects and structures in three dimensions. By understanding the forces acting on a system, engineers can design more efficient and effective mechanical systems that can withstand...
Virtual Work for a System of Connected Rigid Bodies01:06

Virtual Work for a System of Connected Rigid Bodies

Virtual work is a powerful method used to solve problems involving several connected rigid bodies. When the system is in equilibrium, virtual work is zero. This allows the calculation of the resulting forces when a system undergoes a virtual displacement. When attempting to analyze such a system, first, use a free-body diagram, where an independent coordinate represents the configuration of the links, and mark its deflected position resulting from the positive virtual displacement.
Next,...
Structural Classification of Joints01:20

Structural Classification of Joints

Joints, also known as articulations, are classified based on their structural characteristics, i.e., based on whether the articulating surfaces of the adjacent bones are directly connected by fibrous connective tissue or cartilage, or whether the articulating surfaces contact each other within a fluid-filled joint cavity. These differences serve to divide the joints of the body into three structural classifications.
A fibrous joint is where the adjacent bones are united by fibrous connective...
Development of the Limb Synovial Joints01:07

Development of the Limb Synovial Joints

Joints form during embryonic development in conjunction with the formation and growth of the associated bones. The embryonic tissue that gives rise to all bones, cartilage, and connective tissues of the body is called mesenchyme.
The mesenchymal stem cells differentiate into chondrocytes that form the hyaline cartilage, and later the cartilaginous model of the bone. This model further transforms into a bone. This process is known as endochondral ossification.
During development, the limbs...

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Related Experiment Video

Updated: Jul 12, 2026

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
09:41

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping

Published on: April 21, 2023

FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidance.

Yongqi Tian, Xueyu Sun, Haoyuan He

    IEEE Transactions on Visualization and Computer Graphics
    |July 10, 2026
    PubMed
    Summary
    This summary is machine-generated.

    Synthesizing functional 3D hand-object interactions (HOI) is now possible without 3D annotations using FunHOI. This novel framework generates realistic HOI from text prompts, improving grasp plausibility and functional alignment.

    Related Experiment Videos

    Last Updated: Jul 12, 2026

    Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
    09:41

    Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping

    Published on: April 21, 2023

    Area of Science:

    • Computer Vision
    • Robotics
    • Human-Computer Interaction

    Background:

    • Synthesizing 3D hand-object interactions (HOI) is complex due to intricate hand movements, contact dynamics, and geometric ambiguities.
    • Current methods often require 3D HOI annotations, object templates, or interaction priors, limiting their use in diverse grasping scenarios.

    Purpose of the Study:

    • To develop an annotation-free framework for synthesizing functional 3D HOI from natural language prompts.
    • To address the limitations of existing methods in open-ended functional grasping scenarios.

    Main Methods:

    • Introduced FunHOI, a two-stage, annotation-free framework for functional-intent-conditioned 3D HOI synthesis.
    • Utilized a Functional Grasp Generator (FGG) to translate natural language prompts into 2D HOI guidance images.
    • Employed a Functional Grasp Refiner (FGR) for reconstructing and refining 3D hand-object composition, focusing on scale-aware alignment and contact-driven improvements.

    Main Results:

    • FunHOI demonstrated competitive reconstruction quality for 3D HOI.
    • Achieved improved plausibility in hand-object contacts and better alignment with functional intent.
    • Successfully synthesized functional 3D HOI without relying on 3D HOI annotations.

    Conclusions:

    • FunHOI offers a novel approach to generating functional 3D HOI from text, overcoming limitations of previous methods.
    • The framework's ability to work without 3D annotations broadens its applicability to real-world scenarios.
    • This research advances the field of human-object interaction synthesis, enabling more versatile and context-aware robotic grasping.