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SparseLGS: Sparse View Language Embedded Gaussian Splatting
IEEE Transactions on Visualization and Computer Graphics
|July 16, 2026
Summary
SparseLGS enables 3D scene understanding using sparse, pose-free images by employing a novel stereo model and region matching. This approach achieves comparable semantic field reconstruction quality with significantly fewer inputs and faster computation.
Area of Science:
- Computer Vision
- 3D Scene Understanding
- Machine Learning
Background:
- Current 3D scene understanding methods often rely on dense multi-view inputs, limiting real-world applications.
- Combining Gaussian Splatting with language embeddings shows promise but requires extensive input data.
Purpose of the Study:
- To develop a method for 3D scene understanding using sparse, pose-free input images.
- To address the limitations of dense input requirements in existing 3D scene representation techniques.
Main Methods:
- Introduced SparseLGS, a method leveraging a learning-based dense stereo model for pose-free, sparse inputs.
- Implemented a three-step region matching approach to resolve multi-view semantic inconsistencies.
- Utilized low-dimensional information extraction and bijections, coupled with a reconstruction loss for improved Gaussian properties.
Main Results:
- SparseLGS achieves comparable semantic field reconstruction quality with significantly fewer inputs (3-4 views) compared to state-of-the-art methods using dense inputs.
- Demonstrated a 5x speedup in computation compared to existing methods using the same sparse input.
- Successfully addressed the 3D semantic field problem with sparse, pose-free inputs, a novel contribution.
Conclusions:
- SparseLGS offers an efficient and effective solution for 3D scene understanding with sparse, pose-free inputs.
- The method reduces computational costs and data requirements, enhancing applicability in real-world scenarios.
- Paves the way for future research in efficient 3D semantic field reconstruction.
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