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Quantum Chess as a Pedagogical Tool for Teaching Quantum Information Science in High Schools
Padmanabh Kaushik1,2, Nam P Vu1,3, Crystal Yeung1
1Department of Chemistry, Lafayette College, Easton, Pennsylvania 18042, United States.
Abstract:
Recent advances in quantum information science and engineering (QISE)spanning theoretical algorithms and quantum hardware developmenthave intensified the need for broader education in foundational quantum concepts. Yet, the abstract and counterintuitive nature of quantum phenomena presents major barriers to incorporating QISE into high school chemistry curricula. To address this, we developed a game-based instructional workshop designed to introduce secondary students to key quantum mechanical principles, such as quantum superposition and measurement. Grounded in experiential learning theory, the workshop combined guided exploration, structured gameplay, and conceptual explanation to foster engagement and understanding. Pre- and postworkshop assessments indicated high levels of student engagement, as well as demonstrated and perceived learning. These results demonstrate the potential of combining game-based approaches with targeted instruction and collaborative activities to create effective tools for introducing QISE at the secondary level.
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