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Updated: Aug 6, 2026

Novel 3D/VR Interactive Environment for MD Simulations, Visualization and Analysis
Published on: December 18, 2014
Rooms: A WebGPU-Based VR Platform for Intuitive 3D Sculpting and Animation
Abstract:
We propose Rooms, an open-source XR content creation platform designed to democratize 3D modeling and animation by leveraging the intuitiveness of VR motion controls and the high-performance capabilities of the modern WebGPU API. Built on top of wgpuEngine, Rooms provides real-time, cross-platform immersive sculpting and animation tools directly accessible through XR-enabled web browsers and desktop systems. The system implements a Signed Distance Field (SDF) sculpting pipeline that enables smooth Constructive Solid Geometry (CSG) operations for clay-like modeling. This paper details the architecture, the XR-first user interaction workflow, and the technical implementation, which includes a GPU-driven, sparse SDF baking pipeline. User studies confirm that the immersive, motion-based interaction model successfully lowers the entry barrier for non-expert users. Rooms effectively paves the way for future web-based XR creation environments by guiding the development of accessible and intuitive tools that harness the full power of modern GPU APIs on the web.
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