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Virtual Reality Case Simulations for Teaching Voice Disorder Assessment: A Pilot Mixed-Methods Comparison With
Charles J Nudelman1, Colleen Gargan1, Brianna Hammerle1
1Department of Communication Sciences and Disorders, Syracuse University, Syracuse, New York.
Summary
Virtual reality (VR) simulations improved speech-language pathology (SLP) students' clinical decision-making accuracy and overall confidence in voice disorder cases compared to computer-based simulations.
Area of Science:
- Medical Education
- Virtual Reality in Healthcare
- Speech-Language Pathology
Background:
- Traditional clinical case simulations may not fully replicate real-world complexities.
- Graduate training in speech-language pathology (SLP) requires effective methods for developing clinical decision-making skills.
Purpose of the Study:
- To pilot an immersive virtual reality (VR) clinical case simulation for speech-language pathology (SLP) students.
- To compare the effects of VR simulation versus traditional computer-based simulation on student confidence and clinical decision-making in voice disorder cases.
Main Methods:
- A mixed-methods study involving 18 graduate SLP students.
- Random assignment to either VR simulation or computer-based simulation (SimuCase).
- Analysis of clinical decision-making accuracy and pre-/post-simulation confidence surveys, supplemented by qualitative reflections.
Main Results:
- Students using VR simulation showed significantly higher accuracy in clinical decision-making.
- VR participants reported higher overall confidence in voice evaluation and treatment.
- Qualitative feedback indicated VR enhanced engagement and realism, while computer-based simulation had limitations.
Conclusions:
- Immersive VR simulation shows potential for enhancing accuracy and confidence in graduate SLP students.
- Findings suggest VR may be a valuable tool for experiential learning in speech-language pathology.
- Further research is needed to explore VR's full impact on clinical skill development due to the small pilot sample size.