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Virtual Prism Adaptation Therapy: Protocol for Validation in Healthy Adults
Published on: February 12, 2020
Effectiveness of virtual reality-based intervention for adolescent depressive disorder: a randomized controlled trial
Junqiang Zhao1,2, Zhongnan Gong2, Zhan Yin1
1The First Affiliated Hospital of Henan Medical University, Xinxiang, Henan, China.
Frontiers in Psychology
|July 22, 2026
Summary
This study investigates virtual reality (VR) as a novel treatment for adolescent depression, assessing its impact on mood, cognition, and physiological markers. Findings aim to support VR
Area of Science:
- Mental Health
- Clinical Psychology
- Neuroscience
Background:
- Adolescent depression prevalence is rising, impacting emotional and social development.
- Current treatments like pharmacotherapy and psychotherapy have limitations, including adherence and setting restrictions.
- Virtual Reality (VR) shows promise for mental health treatment, but evidence in adolescents with depression is limited.
Purpose of the Study:
- To evaluate the clinical effectiveness of VR-based intervention for adolescent depressive disorder.
- To assess VR's impact on emotional symptoms, cognitive function, and autonomic nervous system activity.
- To provide evidence for VR technology in adolescent mental health care.
Main Methods:
- A single-center, randomized controlled trial involving 72 adolescents with depressive disorder.
- Participants are randomized 1:1 to receive usual care (control) or usual care plus 4 weeks of VR intervention (3 sessions/week, ~25 min/session).
- Primary outcome: change in Hamilton Depression Rating Scale (HAMD-24) score; secondary outcomes include anxiety, cognitive function, and heart rate variability (HRV).
Main Results:
- Primary outcome analysis will focus on the change in HAMD-24 scores from baseline to post-intervention.
- Secondary outcome analysis will examine changes in HAMA-14, CDI, MoCA, and HRV parameters.
- Data analysis will employ linear mixed-effects models under the intention-to-treat principle.
Conclusions:
- This study will provide crucial data on the efficacy of VR interventions for adolescent depression.
- Findings are expected to support the integration of VR into standard mental health care for adolescents.
- The research will contribute to understanding VR's effects on cognitive and physiological aspects of adolescent mental health.
