Digital gamification and serious games for preventing e-cigarette use in adolescents: A systematic review without

Siti Idayu Hasan1,2,3, Ruthashini R Selvasingam1, Farizah Mohd Hairi1,3

  • 1Department of Social and Preventive Medicine, Faculty of Medicine, University of Malaya, Kuala Lumpur, Malaysia.

Abstract