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Contour-Based Chain-Code Serialization for Lossless Compression of Voxelized 3D Objects
Esteban-Alejandro Durán-Yáñez1, Mario-Alberto Rodríguez-Díaz1, Ricardo Mendoza-González1
1Departamento de Sistemas y Computación, Tecnológico Nacional de México/Instituto Tecnológico de Aguascalientes, Av. Adolfo López Mateos #1801 Ote., Fracc. Bona Gens, Aguascalientes 20255, Mexico.
This study introduces a novel contour-based chain-code serialization for efficient 3D voxel object representation. The new method significantly outperforms existing techniques at higher resolutions, offering substantial compression gains.
Area of Science:
- Computer Graphics
- Geometric Modeling
- Data Compression
Background:
- Voxel representations are crucial for 3D object modeling but face scalability challenges with dense grids and sparse encodings at higher resolutions.
- Existing methods like octrees and point-cloud codecs have limitations in deterministic serialization for exact binary voxel occupancy.
Purpose of the Study:
- To develop an efficient contour-based chain-code serialization method for binary voxel occupancy.
- To bridge the gap between existing voxel representations and deterministic contour-first serialization.
- To improve compression efficiency for 3D voxel data at various resolutions.
Main Methods:
- Proposed a contour-based chain-code serialization by decomposing voxel grids into 2D slices.
- Extracted foreground components and holes, encoding their contours using F4, 3OT, and F8 variants.
- Separated contour symbols from positional metadata before applying general-purpose lossless compression (zstd).
Main Results:
- The proposed method is not competitive at N=8 resolution, with octree masks achieving better compression.
- From N=16 resolution onwards, the proposed method significantly outperforms baselines, with compression gains reaching 84.37% at N=512.
- The best configuration varied: zstd + 3OT for N=8/16, and zstd + F8 for N=32 to N=512.
Conclusions:
- Contour-aware serialization combined with backend compression offers significant advantages over backend compression alone.
- The proposed method provides a scalable and efficient solution for representing and compressing 3D voxel objects at high resolutions.
- This approach advances the field of 3D data representation and compression.
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