Adaptive level modification via player skill classification and large language models

Ahmed A Elshamy1, Hazem N Aliedin1, Shehab T Shaban1

  • 1Department of Computer Science and Information Technology, Egypt-Japan University of Science and Technology (E-JUST), New Borg El Arab City, Alexandria, Egypt.

Scientific Reports
|July 28, 2026
PubMed
Summary

This study introduces an adaptive framework that modifies video game levels in real-time to match player skill. This personalized approach enhances player engagement by adjusting game difficulty dynamically.