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Geometry-Semantics Co-Regularization for Gaussian Splatting in Indoor Reconstruction
IEEE Transactions on Visualization and Computer Graphics
|July 30, 2026
Summary
This study introduces a novel framework for 3D Gaussian Splatting (3DGS) to improve indoor scene reconstruction. The new method enhances geometric accuracy and semantic consistency, reducing artifacts in 3D models.
Area of Science:
- Computer Vision
- Computer Graphics
- Robotics
Background:
- 3D Gaussian Splatting (3DGS) shows promise for indoor scene reconstruction.
- Existing 3DGS methods often produce artifacts due to weak 2D monocular priors.
- Robust indoor scene reconstruction is crucial for AR/VR, robotics, and autonomous systems.
Purpose of the Study:
- To develop a geometry-semantics co-regularization framework for 3DGS.
- To enhance the geometric accuracy and semantic consistency of reconstructed 3D scenes.
- To mitigate artifacts like holes and unnatural protrusions in 3D reconstructions.
Main Methods:
- Proposed a geometry-semantics co-regularization framework for joint optimization within 3DGS.
- Introduced a dual implicit architecture integrating Implicit Moving Least Squares (IMLS) and Signed Distance Functions (SDFs) for geometric optimization.
- Developed a view-dependent normal consistency constraint and multi-view semantic consistency supervision.
Main Results:
- Achieved state-of-the-art geometric reconstruction quality on Replica and MuSHRoom datasets.
- Demonstrated improved rendering fidelity compared to existing methods.
- Significantly reduced artifacts such as holes and unnatural protrusions.
Conclusions:
- The proposed geometry-semantics co-regularization framework effectively improves 3DGS for indoor scene reconstruction.
- The integration of dual implicit representations and semantic consistency enhances both geometric and semantic accuracy.
- The method offers a robust solution for high-fidelity 3D scene reconstruction with reduced artifacts.
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