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Large Intestine Model Editor (LIME): Design and pilot evaluation of an editor for parameterized large intestine 3D
Adrián Lugilde-López1,2, Fernando-Ariel Mikic-Fonte3,4, Manuel Caeiro-Rodríguez3,4
1AtlanTTic Research Center, GIST Research Group, University of Vigo, Vigo, Spain. adrian.lugilde@det.uvigo.es.
Medical & Biological Engineering & Computing
|August 7, 2026
Summary
A new editing tool allows surgeons to create diverse 3D colon models for virtual training. This addresses limitations in colonoscopy simulation, enhancing surgical education with realistic and varied scenarios.
Area of Science:
- Medical Simulation
- Surgical Training Technology
- Computational Anatomy
Background:
- Virtual training environments for colonoscopy are increasingly used but face limitations.
- Scarcity of diverse simulation scenarios and lack of open, shareable models hinder widespread adoption.
- Existing tools often require technical expertise, limiting surgeon involvement in content creation.
Purpose of the Study:
- To introduce an intuitive editing tool for non-technical users, enabling the creation of varied 3D colon models.
- To address limitations in virtual colonoscopy training by facilitating the generation of diverse anatomical configurations and pathologies.
- To lay the groundwork for enhanced, open-source colonoscopy simulation resources.
Main Methods:
- Development of a parametrized editing tool utilizing Bezier splines, control nodes, presets, blendshapes, and specific meshes.
- Implementation of features for generating varied large intestine configurations, sizes, and pathology conditions.
- Pilot evaluation involving 10 colonoscopy practitioners assessing editor utility, model fidelity, and usability through a modeling task and questionnaire.
Main Results:
- Positive reception from colonoscopy practitioners regarding the editor's utility and user-friendliness.
- High perceived realism and fidelity of the generated 3D colon models.
- Demonstrated capability to create a wide range of anatomical variations and pathology simulations.
Conclusions:
- The developed editing tool effectively mitigates limitations in virtual colonoscopy training by empowering non-technical users.
- The software facilitates the creation of realistic and diverse 3D colon models, enhancing surgical training.
- This advancement supports the development of more comprehensive and accessible colonoscopy simulation technologies.

