GAMR: A Guided Attention Model for (visual) Reasoning
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Updated: Sep 25, 2026

VisualEyes: A Modular Software System for Oculomotor Experimentation
Published on: March 25, 2011
Mohit Vaishnav1,2,3, Thomas Serre1,2
1Artificial and Natural Intelligence Toulouse Institute, Université de Toulouse, France.
Abstract:
Humans continue to outperform modern AI systems in their ability to flexibly parse and understand complex visual scenes. Here, we present a novel module for visual reasoning, the Guided Attention Model for (visual) Reasoning (GAMR), which instantiates an active vision theory - positing that the brain solves complex visual reasoning problems dynamically - via sequences of attention shifts to select and route task-relevant visual information into memory. Experiments on an array of visual reasoning tasks and datasets demonstrate GAMR's ability to learn visual routines in a robust and sample-efficient manner. In addition, GAMR is shown to be capable of zero-shot generalization on completely novel reasoning tasks. Overall, our work provides computational support for cognitive theories that postulate the need for a critical interplay between attention and memory to dynamically maintain and manipulate task-relevant visual information to solve complex visual reasoning tasks.
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