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A Rapid Review of Training Future Behavior Analysts Through Computer-Generated Simulations: Challenges and
Pamela Shea1, Erin Cote1, Michael Carter1
1St. Lawrence College, A. Briton Smith Centre for Behavioural Studies, 100 Portsmouth Ave, Kingston, ON K7L 5 A6 Canada.
Abstract:
This rapid review explores the potential of computer-generated simulations in training future behavior analysts. While competencies in behavior analysis are critical for improving client outcomes, gaps remain in the availability and fidelity of training methods within higher education. Emerging technologies, such as artificial intelligence (AI) and virtual simulations, offer innovative solutions to address these challenges. This review synthesizes literature from 2019 to 2024, examining the role of computer-generated simulations in teaching essential skills at the undergraduate and graduate levels. The findings summarize existing research, identify key variables influencing training effectiveness, and highlight implications for future educational practices. By leveraging AI and virtual reality (VR), educators may enhance experiential learning, promote culturally responsive care, and improve skill acquisition for aspiring behavior analysts. This review provides recommendations to guide future research and the ethical integration of AI technologies in behavior analytic education.