Related Experiment Video
Updated: Oct 25, 2026

Controlled Rotation of Human Observers in a Virtual Reality Environment
Published on: April 21, 2022
Effects of Neck Muscle Vibration on Head-Rotation Gain Perception in Seated VR
Abstract:
Head-rotation gains can reduce the physical effort required to look around in seated virtual reality (VR), but their applicability is constrained by perceptual detectability and discomfort. This study investigates whether neck muscle vibration (NMV) can alter the perception of head-rotation gains during seated VR. In a within-subject study with 20 participants, we compared four vibration conditions and measured detection thresholds, subjective discomfort, and perceived controllability. We found that stimulating the sternocleidomastoid muscle contralateral to the turning direction shifted the point of subjective equality (PSE) toward larger gains. This proprioceptive bias indicates that a wider range of amplified head rotation remained imperceptible, and importantly, this condition also reduced discomfort relative to other NMV conditions. These findings suggest that modulating multisensory integration via direction-dependent NMV is a promising haptic approach for seated VR techniques that benefit from modest rotation-gain amplification.
More Related Videos
08:57Measuring the Influence of Magnetic Vestibular Stimulation on Nystagmus, Self-Motion Perception, and Cognitive Performance in a 7T MRT
Published on: March 3, 2023
06:30Assessment of Static Graviceptive Perception in the Roll-Plane using the Subjective Visual Vertical Paradigm
Published on: April 28, 2020
Related Concept Videos
Equilibrium and Balance
Muscles that Move the Head
The bilateral sternocleidomastoid, or SCM, and the suprahyoid and infrahyoid muscles are significant head flexors. The SCM muscles originate at the sternum and clavicle and attach to the mastoid process of the temporal bone. The SCM contracts bilaterally to bend the head forward, whereas...