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Feasibility and Acceptability of a Dengue Board Game for Primary Health Care Nurses
Nuzul Sri Hertanti1, Yeu-Hui Chuang1,2,3
1School of Nursing, College of Nursing, Taipei Medical University, Taipei, Taiwan.
Background:
Primary health care (PHC) nurses are central to dengue prevention and management, but lecture-based training might not effectively engage learners. Game-based learning offers an interactive alternative that promotes participation and skill reinforcement.
Purpose:
To evaluate the feasibility and acceptability of a dengue educational board game for PHC nurses.
Methods:
A single-arm pre-post feasibility study was conducted in two PHC units in Indonesia. The board game, developed from national dengue guidelines and validated by experts, integrated knowledge-based, case-based, and skill demonstration tasks. Feasibility was assessed through recruitment, attendance, and completion rates. Acceptability was measured with a five-item Likert scale and qualitative feedback. Exploratory outcomes of knowledge, attitudes, and confidence were descriptively summarized.
Results:
Feasibility criteria were met, with full participation and completion. Acceptability ratings were high, as all participants strongly agreed the game was enjoyable, relevant, and useful for knowledge and skills. Descriptive analyses suggested positive trends in post-intervention median scores for knowledge (from 4.0 to 6.0), attitudes (from 27.0 to 29.5), and confidence (from 18.5 to 21.5). Satisfaction was also high (median 25.0, interquartile range 24.3-25.0).
Conclusions:
The dengue board game was feasible and acceptable, supporting further evaluation in a controlled trial for scalable workforce training.
