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Plos One|December 25, 2015
Orientation Transfer in Vernier and Stereoacuity TrainingNathaniel Snell, Florian Kattner, Bas Rokers, et al.
Annals of the New York Academy of Sciences|January 17, 2020
A new look at the cognitive neuroscience of video game playGillian Dale, Augustin Joessel, Daphne Bavelier, et al.
American Journal of Play|November 1, 2021
Problem Gaming: A Short PrimerThomas E Gorman, Douglas A Gentile, C Shawn Green
Annual Review of Neuroscience|June 22, 2012
Brain plasticity through the life span: learning to learn and action video gamesDaphne Bavelier, C Shawn Green, Alexandre Pouget, et al.
The Journal of Neuroscience : the Official Journal of the Society for Neuroscience|July 13, 2026
Different learning stabilization processes between wakefulness and sleepAaron Cochrane, Kiley Haberkorn, Takeo Watanabe, et al.
Attention, Perception & Psychophysics|September 9, 2011
Changes in search rate but not in the dynamics of exogenous attention in action videogame playersBjorn Hubert-Wallander, C Shawn Green, Michael Sugarman, et al.
Proceedings of the National Academy of Sciences of the United States of America|September 6, 2022
Expectation effects in working memory trainingJocelyn Parong, Aaron R Seitz, Susanne M Jaeggi, et al.
NPJ Science of Learning|December 17, 2025
Impaired audio-visual associations in dyslexia: evidence beyond linguistic processingAngela Pasqualotto, Aaron Cochrane, Paola Venuti, et al.
Biorxiv : the Preprint Server for Biology|July 15, 2025
Concurrent multimodal imaging demonstrates that EEG-based excitation/inhibition balance reflects glutamate and GABA concentrationsAaron Cochrane, Luke Rosedahl, Masako Tamaki, et al.
The Journal of Neuroscience : the Official Journal of the Society for Neuroscience|February 24, 2026
Concurrent multimodal imaging demonstrates that EEG-based excitation/inhibition balance reflects glutamate and GABA balanceAaron Cochrane, Luke Rosedahl, Masako Tamaki, et al.
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