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The American Psychologist
|
December 4, 2013
The benefits of playing video games
Isabela Granic, Adam Lobel, Rutger C M E Engels
Cyberpsychology, Behavior and Social Networking
|
November 22, 2013
Associations between children's video game playing and psychosocial health: Information from both parent and child reports. [corrected]
Adam Lobel, Isabela Granic, Rutger C M E Engels
Cognitive Processing
|
December 24, 2013
Social embodiment in directional stepping behavior
John F Stins, Adam Lobel, Karin Roelofs, et al.
Cyberpsychology, Behavior and Social Networking
|
October 2, 2014
Associations between children’s video game playing and psychosocial health: information from both parent and child reports
Adam Lobel, Isabela Granic, Lisanne L Stone, et al.
Plos One
|
January 28, 2016
A Randomized Controlled Trial to Test the Effectiveness of an Immersive 3D Video Game for Anxiety Prevention among Adolescents
Hanneke Scholten, Monique Malmberg, Adam Lobel, et al.
Games for Health Journal
|
February 14, 2020
Board Games on Emotional Competences for School-Age Children
Linda Dell'Angela, Alexandra Zaharia, Adam Lobel, et al.
Journal of Youth and Adolescence
|
February 23, 2017
Video Gaming and Children's Psychosocial Wellbeing: A Longitudinal Study
Adam Lobel, Rutger C M E Engels, Lisanne L Stone, et al.
Behaviour Research and Therapy
|
March 29, 2016
A randomized controlled trial comparing two cognitive-behavioral programs for adolescent girls with subclinical depression: A school-based program (Op Volle Kracht) and a computerized program (SPARX)
Marlou Poppelaars, Yuli R Tak, Anna Lichtwarck-Aschoff, et al.
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Search research articles
Search
Showing results (1-10 of 8) with videos related to
Sort By:
Page
of 1
The American Psychologist
|
December 4, 2013
The benefits of playing video games
Isabela Granic, Adam Lobel, Rutger C M E Engels
Cyberpsychology, Behavior and Social Networking
|
November 22, 2013
Associations between children's video game playing and psychosocial health: Information from both parent and child reports. [corrected]
Adam Lobel, Isabela Granic, Rutger C M E Engels
Cognitive Processing
|
December 24, 2013
Social embodiment in directional stepping behavior
John F Stins, Adam Lobel, Karin Roelofs, et al.
Cyberpsychology, Behavior and Social Networking
|
October 2, 2014
Associations between children’s video game playing and psychosocial health: information from both parent and child reports
Adam Lobel, Isabela Granic, Lisanne L Stone, et al.
Plos One
|
January 28, 2016
A Randomized Controlled Trial to Test the Effectiveness of an Immersive 3D Video Game for Anxiety Prevention among Adolescents
Hanneke Scholten, Monique Malmberg, Adam Lobel, et al.
Games for Health Journal
|
February 14, 2020
Board Games on Emotional Competences for School-Age Children
Linda Dell'Angela, Alexandra Zaharia, Adam Lobel, et al.
Journal of Youth and Adolescence
|
February 23, 2017
Video Gaming and Children's Psychosocial Wellbeing: A Longitudinal Study
Adam Lobel, Rutger C M E Engels, Lisanne L Stone, et al.
Behaviour Research and Therapy
|
March 29, 2016
A randomized controlled trial comparing two cognitive-behavioral programs for adolescent girls with subclinical depression: A school-based program (Op Volle Kracht) and a computerized program (SPARX)
Marlou Poppelaars, Yuli R Tak, Anna Lichtwarck-Aschoff, et al.
Page
of 1