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IEEE Computer Graphics and Applications
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January 26, 2026
Developing Collaborative Artificial Intelligence in Artistic Practices: Using AI in Creative Explorations
Bruce Donald Campbell, Beatriz Sousa Santos, Alejandra J Magana, et al.
IEEE Computer Graphics and Applications
|
September 29, 2025
Bridging Theory and Practice: A Multiphase Study of GenAI-Assisted Visualization Learning
Mak Ahmad, Kwan-Liu Ma, Beatriz Sousa Santos, et al.
Journal of Engineering Education
|
September 25, 2023
Teamwork facilitation and conflict resolution training in a HyFlex course during the COVID-19 pandemic
Alejandra J Magana, Tugba Karabiyik, Paul Thomas, et al.
IEEE Computer Graphics and Applications
|
September 14, 2023
Using Computer Graphics to Make Science Visible in Engineering Education
Charles Xie, Xiaotong Ding, Rundong Jiang, et al.
IEEE Computer Graphics and Applications
|
June 12, 2025
Bridging the Gap: Long-Term Collaboration Between Computer Graphics Production and Educational Institutions in Japan
Harutaka Matsunaga, Kazunori Miyata, Yukari Nagai, et al.
CBE Life Sciences Education
|
December 3, 2014
A survey of scholarly literature describing the field of bioinformatics education and bioinformatics educational research
Alejandra J Magana, Manaz Taleyarkhan, Daniela Rivera Alvarado, et al.
Journal of Medical Internet Research
|
November 18, 2025
Transforming Surgical Training With AI Techniques for Training, Assessment, and Evaluation: Scoping Review
David Escobar-Castillejos, Ari Y Barrera-Animas, Julieta Noguez, et al.
IEEE Computer Graphics and Applications
|
May 17, 2023
WAVE: A Web-Based Platform for Delivering Knowledge-Driven Virtual Experiences
Sachin Shah, Kamran Ali, Lisa Dieker, et al.
IEEE Computer Graphics and Applications
|
July 21, 2025
Playful Learning in Computer Graphics
Anika Jewst, Martin Eisemann, Marcus Magnor, et al.
IEEE Computer Graphics and Applications
|
August 8, 2025
Design Considerations for Virtual Self-Representation in Educational Games
Melissa T Kronenberger, Hai-Ning Liang, Christos Mousas, et al.
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of 2
Search research articles
Search
Showing results (1-10 of 16) with videos related to
Sort By:
Page
of 2
IEEE Computer Graphics and Applications
|
January 26, 2026
Developing Collaborative Artificial Intelligence in Artistic Practices: Using AI in Creative Explorations
Bruce Donald Campbell, Beatriz Sousa Santos, Alejandra J Magana, et al.
IEEE Computer Graphics and Applications
|
September 29, 2025
Bridging Theory and Practice: A Multiphase Study of GenAI-Assisted Visualization Learning
Mak Ahmad, Kwan-Liu Ma, Beatriz Sousa Santos, et al.
Journal of Engineering Education
|
September 25, 2023
Teamwork facilitation and conflict resolution training in a HyFlex course during the COVID-19 pandemic
Alejandra J Magana, Tugba Karabiyik, Paul Thomas, et al.
IEEE Computer Graphics and Applications
|
September 14, 2023
Using Computer Graphics to Make Science Visible in Engineering Education
Charles Xie, Xiaotong Ding, Rundong Jiang, et al.
IEEE Computer Graphics and Applications
|
June 12, 2025
Bridging the Gap: Long-Term Collaboration Between Computer Graphics Production and Educational Institutions in Japan
Harutaka Matsunaga, Kazunori Miyata, Yukari Nagai, et al.
CBE Life Sciences Education
|
December 3, 2014
A survey of scholarly literature describing the field of bioinformatics education and bioinformatics educational research
Alejandra J Magana, Manaz Taleyarkhan, Daniela Rivera Alvarado, et al.
Journal of Medical Internet Research
|
November 18, 2025
Transforming Surgical Training With AI Techniques for Training, Assessment, and Evaluation: Scoping Review
David Escobar-Castillejos, Ari Y Barrera-Animas, Julieta Noguez, et al.
IEEE Computer Graphics and Applications
|
May 17, 2023
WAVE: A Web-Based Platform for Delivering Knowledge-Driven Virtual Experiences
Sachin Shah, Kamran Ali, Lisa Dieker, et al.
IEEE Computer Graphics and Applications
|
July 21, 2025
Playful Learning in Computer Graphics
Anika Jewst, Martin Eisemann, Marcus Magnor, et al.
IEEE Computer Graphics and Applications
|
August 8, 2025
Design Considerations for Virtual Self-Representation in Educational Games
Melissa T Kronenberger, Hai-Ning Liang, Christos Mousas, et al.
Page
of 2