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IEEE Computer Graphics and Applications
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April 20, 2018
An Analysis of VR Technology Used in Immersive Simulations with a Serious Game Perspective
Aline Menin, Rafael Torchelsen, Luciana Nedel
IEEE Computer Graphics and Applications
|
February 26, 2016
Using Immersive Virtual Reality to Reduce Work Accidents in Developing Countries
Luciana Nedel, Vinicius Costa de Souza, Aline Menin, et al.
Scientific Data
|
February 25, 2025
Exploring, walking, and interacting in virtual reality with simulated low vision: a living contextual dataset
Hui-Yin Wu, Florent Robert, Franz Franco Gallo, et al.
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Search research articles
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Showing results (1-10 of 3) with videos related to
Sort By:
Page
of 1
IEEE Computer Graphics and Applications
|
April 20, 2018
An Analysis of VR Technology Used in Immersive Simulations with a Serious Game Perspective
Aline Menin, Rafael Torchelsen, Luciana Nedel
IEEE Computer Graphics and Applications
|
February 26, 2016
Using Immersive Virtual Reality to Reduce Work Accidents in Developing Countries
Luciana Nedel, Vinicius Costa de Souza, Aline Menin, et al.
Scientific Data
|
February 25, 2025
Exploring, walking, and interacting in virtual reality with simulated low vision: a living contextual dataset
Hui-Yin Wu, Florent Robert, Franz Franco Gallo, et al.
Page
of 1