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Amy S Lu

Showing results (1-10 of 9) with videos related to

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Journal of Motor Behavior|May 1, 2018
Does Narrative Feedback Enhance Children's Motor Learning in a Virtual Environment?Danielle E Levac, Amy S Lu
Interacting with Computers|September 8, 2025
Competition and Digital Game Design: a Self-Determination Theory PerspectiveArlen C Moller, Rachel Kornfield, Amy S Lu
Archives of Physical Medicine and Rehabilitation|January 20, 2023
A Systematic Review and Meta-analysis of the Effect of Active Video Games on Postural BalanceCaio Victor Sousa, Kelly Lee, Dar Alon, et al.
Digital Health|May 14, 2026
A comprehensive systematic review and content analysis of active video game intervention researchArlen C Moller, Caio V Sousa, Kelly J Lee, et al.
Games for Health Journal|April 10, 2019
Videogames That Encourage Healthy Behavior Did Not Alter Fasting Insulin or Other Diabetes Risks in Children: Randomized Clinical TrialTom Baranowski, Janice Baranowski, Tzu-An Chen, et al.
Public Health in Practice (Oxford, England)|May 3, 2022
Running an active gaming-based randomized controlled trial during the COVID-19 pandemic: Challenges, solutions and lessons learnedAlexandra Monashefsky, Dar Alon, Aleksandra Baran, et al.
The International Journal of Behavioral Nutrition and Physical Activity|May 26, 2025
The impact of narratives and active video games among black and hispanic children with overweight and obesity: a randomized controlled trialAmy S Lu, Tom Baranowski, Tiago V Barreira, et al.
Contemporary Clinical Trials|December 6, 2022
How much did it cost to develop and implement an eHealth intervention for a minority children population that overlapped with the COVID-19 pandemic?Alexandra Monashefsky, Dar Alon, Tom Baranowski, et al.
Contemporary Clinical Trials|July 20, 2020
The impact of narratives and active video games on long-term moderate-to-vigorous physical activity: A randomized controlled trial protocolDar Alon, Caio Victor Sousa, Tom Baranowski, et al.
Pageof 1

Showing results (1-10 of 9) with videos related to

Sort By:
Pageof 1
Journal of Motor Behavior|May 1, 2018
Does Narrative Feedback Enhance Children's Motor Learning in a Virtual Environment?Danielle E Levac, Amy S Lu
Interacting with Computers|September 8, 2025
Competition and Digital Game Design: a Self-Determination Theory PerspectiveArlen C Moller, Rachel Kornfield, Amy S Lu
Archives of Physical Medicine and Rehabilitation|January 20, 2023
A Systematic Review and Meta-analysis of the Effect of Active Video Games on Postural BalanceCaio Victor Sousa, Kelly Lee, Dar Alon, et al.
Digital Health|May 14, 2026
A comprehensive systematic review and content analysis of active video game intervention researchArlen C Moller, Caio V Sousa, Kelly J Lee, et al.
Games for Health Journal|April 10, 2019
Videogames That Encourage Healthy Behavior Did Not Alter Fasting Insulin or Other Diabetes Risks in Children: Randomized Clinical TrialTom Baranowski, Janice Baranowski, Tzu-An Chen, et al.
Public Health in Practice (Oxford, England)|May 3, 2022
Running an active gaming-based randomized controlled trial during the COVID-19 pandemic: Challenges, solutions and lessons learnedAlexandra Monashefsky, Dar Alon, Aleksandra Baran, et al.
The International Journal of Behavioral Nutrition and Physical Activity|May 26, 2025
The impact of narratives and active video games among black and hispanic children with overweight and obesity: a randomized controlled trialAmy S Lu, Tom Baranowski, Tiago V Barreira, et al.
Contemporary Clinical Trials|December 6, 2022
How much did it cost to develop and implement an eHealth intervention for a minority children population that overlapped with the COVID-19 pandemic?Alexandra Monashefsky, Dar Alon, Tom Baranowski, et al.
Contemporary Clinical Trials|July 20, 2020
The impact of narratives and active video games on long-term moderate-to-vigorous physical activity: A randomized controlled trial protocolDar Alon, Caio Victor Sousa, Tom Baranowski, et al.
Pageof 1