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IEEE Transactions on Visualization and Computer Graphics|July 12, 2018
Efficient and Anti-Aliased Trimming for Rendering Large NURBS ModelsAndre Schollmeyer, Bernd FroehlichIEEE Transactions on Visualization and Computer Graphics|September 11, 2015
Direct Isosurface Ray Casting of NURBS-Based Isogeometric AnalysisAndre Schollmeyer, Bernd FroehlichIEEE Transactions on Visualization and Computer Graphics|January 28, 2017
Efficient Hybrid Image Warping for High Frame-Rate Stereoscopic RenderingAndre Schollmeyer, Simon Schneegans, Stephan Beck, et al.IEEE Transactions on Visualization and Computer Graphics|February 9, 2011
Natural Interaction Metaphors for Functional Validations of Virtual Car ModelsMathias Moehring, Bernd FroehlichIEEE Transactions on Visualization and Computer Graphics|March 22, 2021
Group Navigation for Guided Tours in Distributed Virtual EnvironmentsTim Weissker, Bernd FroehlichIEEE Transactions on Visualization and Computer Graphics|February 20, 2020
On Motor Performance in Virtual 3D Object ManipulationAlexander Kulik, Andre Kunert, Bernd FroehlichIEEE Transactions on Visualization and Computer Graphics|October 31, 2007
A flexible multi-volume shader framework for arbitrarily intersecting multi-resolution datasetsJohn Plate, Thorsten Holtkaemper, Bernd FroehlichIEEE Transactions on Visualization and Computer Graphics|November 11, 2020
Output-Sensitive Avatar Representations for Immersive TelepresenceAdrian Kreskowski, Stephan Beck, Bernd FroehlichIEEE Transactions on Visualization and Computer Graphics|February 20, 2020
Getting There Together: Group Navigation in Distributed Virtual EnvironmentsTim Weissker, Pauline Bimberg, Bernd FroehlichIEEE Transactions on Visualization and Computer Graphics|April 6, 2026
Multi-WIM Paradigm: Comparing Urban Planning Variants with Worlds-in-MiniatureKaroline Brehm, Ephraim Schott, Manuel Hartmann, et al.Pageof 2