Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Filters

Annie Jin

Showing results (1-10 of 31) with videos related to

Pageof 4
Sort By:
Skinmed|March 18, 2024
Atlas of Genital DermoscopyAnnie Jin
Skinmed|September 16, 2021
Dermoscopy in General DermatologyAnnie Jin
Cyberpsychology, Behavior and Social Networking|June 19, 2010
Effects of 3D virtual haptics force feedback on brand personality perception: the mediating role of physical presence in advergamesSeung-A Annie Jin
Psychological Reports|February 14, 2013
Self-discrepancy and regulatory fit in avatar-based exergamesSeung-A Annie Jin
Cyberpsychology, Behavior and Social Networking|October 19, 2010
"I feel more connected to the physically ideal mini me than the mirror-image mini me": theoretical implications of the "malleable self" for speculations on the effects of avatar creation on avatar-self connection in WiiSeung-A Annie Jin
Cyberpsychology, Behavior and Social Networking|June 19, 2010
Does imposing a goal always improve exercise intentions in avatar-based exergames? The moderating role of interdependent self-construal on exercise intentions and self-presenceSeung-A Annie Jin
Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society|June 16, 2009
Modality effects in Second Life: the mediating role of social presence and the moderating role of product involvementSeung-A Annie Jin
Cyberpsychology, Behavior and Social Networking|August 18, 2010
The roles of regulatory focus and medical recommendation avatars' trustworthiness in virtual environment-based e-healthSeung-A Annie Jin
Cyberpsychology, Behavior and Social Networking|August 18, 2010
"I can be happy even when I lose the game": the influence of chronic regulatory focus and primed self-construal on exergamers' moodSeung-A Annie Jin
Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society|October 1, 2009
Avatars mirroring the actual self versus projecting the ideal self: the effects of self-priming on interactivity and immersion in an exergame, Wii FitSeung-A Annie Jin
Pageof 4

Showing results (1-10 of 31) with videos related to

Sort By:
Pageof 4
Skinmed|March 18, 2024
Atlas of Genital DermoscopyAnnie Jin
Skinmed|September 16, 2021
Dermoscopy in General DermatologyAnnie Jin
Cyberpsychology, Behavior and Social Networking|June 19, 2010
Effects of 3D virtual haptics force feedback on brand personality perception: the mediating role of physical presence in advergamesSeung-A Annie Jin
Psychological Reports|February 14, 2013
Self-discrepancy and regulatory fit in avatar-based exergamesSeung-A Annie Jin
Cyberpsychology, Behavior and Social Networking|October 19, 2010
"I feel more connected to the physically ideal mini me than the mirror-image mini me": theoretical implications of the "malleable self" for speculations on the effects of avatar creation on avatar-self connection in WiiSeung-A Annie Jin
Cyberpsychology, Behavior and Social Networking|June 19, 2010
Does imposing a goal always improve exercise intentions in avatar-based exergames? The moderating role of interdependent self-construal on exercise intentions and self-presenceSeung-A Annie Jin
Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society|June 16, 2009
Modality effects in Second Life: the mediating role of social presence and the moderating role of product involvementSeung-A Annie Jin
Cyberpsychology, Behavior and Social Networking|August 18, 2010
The roles of regulatory focus and medical recommendation avatars' trustworthiness in virtual environment-based e-healthSeung-A Annie Jin
Cyberpsychology, Behavior and Social Networking|August 18, 2010
"I can be happy even when I lose the game": the influence of chronic regulatory focus and primed self-construal on exergamers' moodSeung-A Annie Jin
Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society|October 1, 2009
Avatars mirroring the actual self versus projecting the ideal self: the effects of self-priming on interactivity and immersion in an exergame, Wii FitSeung-A Annie Jin
Pageof 4