Search research articles
Contact Us
Filters
Showing results (31-40 of 40) with videos related to
Page
of 4
Sort By:
You have reached the last page of results.
This site can display upto 40 results.
IEEE Transactions on Visualization and Computer Graphics
|
April 7, 2026
A Comparative Study of Using Augmented vs Virtual Reality in Collaborative Tasks
Telmo Zarraonandia, Alvaro Montero, Roberto Cuervo-Rosillo, et al.
IEEE Transactions on Visualization and Computer Graphics
|
January 19, 2016
An 'In the Wild' Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment
Anthony Steed, Sebastian Frlston, María Murcia López, et al.
IEEE Transactions on Visualization and Computer Graphics
|
March 10, 2025
Blind Augmentation: Calibration-Free Camera Distortion Model Estimation for Real-Time Mixed-Reality Consistency
Siddhant Prakash, David R Walton, Rafael K Dos Anjos, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 24, 2022
Metameric Inpainting for Image Warping
Rafael Kuffner Dos Anjos, David Walton, Kaan Aksit, et al.
IEEE Transactions on Visualization and Computer Graphics
|
March 22, 2021
Quality of Service Impact on Edge Physics Simulations for VR
Sebastian Friston, Elias Griffith, David Swapp, et al.
IEEE Transactions on Visualization and Computer Graphics
|
January 19, 2021
Consensus Based Networking of Distributed Virtual Environments
Sebastian Friston, Elias Griffith, David Swapp, et al.
BMJ Open
|
February 11, 2022
SafeSpace: what is the feasibility and acceptability of a codesigned virtual reality intervention, incorporating compassionate mind training, to support people undergoing cancer treatment in a clinical setting?
Geraldine O'Gara, Lisa Murray, Sofia Georgopoulou, et al.
Frontiers in Neurology
|
July 13, 2012
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
Daniel Perez-Marcos, Massimiliano Solazzi, William Steptoe, et al.
IEEE Computer Graphics and Applications
|
May 9, 2014
Beaming: an asymmetric telepresence system
Anthony Steed, William Steptoe, Wole Oyekoya, et al.
IEEE Computer Graphics and Applications
|
August 24, 2007
Understanding and realizing presence in the Presenccia project
Mel Slater, Antonio Frisoli, Franco Tecchia, et al.
Page
of 4
Search research articles
Search
Showing results (31-40 of 40) with videos related to
Sort By:
Page
of 4
You have reached the last page of results.
This site can display upto 40 results.
IEEE Transactions on Visualization and Computer Graphics
|
April 7, 2026
A Comparative Study of Using Augmented vs Virtual Reality in Collaborative Tasks
Telmo Zarraonandia, Alvaro Montero, Roberto Cuervo-Rosillo, et al.
IEEE Transactions on Visualization and Computer Graphics
|
January 19, 2016
An 'In the Wild' Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment
Anthony Steed, Sebastian Frlston, María Murcia López, et al.
IEEE Transactions on Visualization and Computer Graphics
|
March 10, 2025
Blind Augmentation: Calibration-Free Camera Distortion Model Estimation for Real-Time Mixed-Reality Consistency
Siddhant Prakash, David R Walton, Rafael K Dos Anjos, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 24, 2022
Metameric Inpainting for Image Warping
Rafael Kuffner Dos Anjos, David Walton, Kaan Aksit, et al.
IEEE Transactions on Visualization and Computer Graphics
|
March 22, 2021
Quality of Service Impact on Edge Physics Simulations for VR
Sebastian Friston, Elias Griffith, David Swapp, et al.
IEEE Transactions on Visualization and Computer Graphics
|
January 19, 2021
Consensus Based Networking of Distributed Virtual Environments
Sebastian Friston, Elias Griffith, David Swapp, et al.
BMJ Open
|
February 11, 2022
SafeSpace: what is the feasibility and acceptability of a codesigned virtual reality intervention, incorporating compassionate mind training, to support people undergoing cancer treatment in a clinical setting?
Geraldine O'Gara, Lisa Murray, Sofia Georgopoulou, et al.
Frontiers in Neurology
|
July 13, 2012
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
Daniel Perez-Marcos, Massimiliano Solazzi, William Steptoe, et al.
IEEE Computer Graphics and Applications
|
May 9, 2014
Beaming: an asymmetric telepresence system
Anthony Steed, William Steptoe, Wole Oyekoya, et al.
IEEE Computer Graphics and Applications
|
August 24, 2007
Understanding and realizing presence in the Presenccia project
Mel Slater, Antonio Frisoli, Franco Tecchia, et al.
Page
of 4