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Psychiatry, Psychology, and Law : an Interdisciplinary Journal of the Australian and New Zealand Association of Psychiatry, Psychology and Law|March 23, 2023
Legal, mental health and psychosocial outcomes of the RePresent Games: a quasi-experimental studyJack Tsai, Minda Huang, Kathleen Daniels, et al.
Journal of Medical Extended Reality|August 6, 2026
Media-Dependent Effects in Heart Rate Variability Biofeedback: A Systematic Review of Extended Reality and Screen-Based Training ApproachesNathan Miner, Karmen Gill, Casper Harteveld, et al.
The Journal of the American Academy of Psychiatry and the Law|May 15, 2020
Psychosocial and Mental Health Characteristics of RePresent Game UsersJack Tsai, Minda Huang, Billy Huang, et al.
The Gerontologist|April 27, 2026
AI, Aging Well, and Accessible Digital Games: The Supplemental Role of AI in Accessible Game Design for Older AdultsBrandon Lyman, Yichi Zhang, Celia Pearce, et al.
JSES Reviews, Reports, and Techniques|March 19, 2026
Examining the Disabilities of the Arm, Shoulder, and Hand outcome instrument in extended reality: X-DASHNathan Miner, Christopher Bono, Maria Chiu, et al.
Cureus|September 30, 2024
Gamification and Serious Games in Orthopedic Education: A Systematic ReviewWei Shao Tung, Riley Baker, Kendal Toy, et al.
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