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IEEE Transactions on Visualization and Computer Graphics|January 21, 2021
Quantifiable Fine-Grain Occlusion Removal Assistance for Efficient VR ExplorationJian Wu, Lili Wang, Hui Zhang, et al.
IEEE Transactions on Visualization and Computer Graphics|October 27, 2010
A curved ray camera for handling occlusions through continuous multiperspective visualizationJian Cui, Paul Rosen, Voicu Popescu, et al.
IEEE Transactions on Visualization and Computer Graphics|June 30, 2023
Efficient and Robust From-Point VisibilityVoicu Popescu, Elisha Sacks, Jian Cui, et al.
IEEE Transactions on Visualization and Computer Graphics|September 11, 2015
Second-Order Feed-Forward Renderingfor Specular and Glossy ReflectionsLili Wang, Naiwen Xie, Wei Ke, et al.
IEEE Transactions on Visualization and Computer Graphics|May 10, 2008
A high-quality high-fidelity visualization of the September 11 attack on the World Trade CenterPaul Rosen, Voicu Popescu, Christoph Hoffmann, et al.
IEEE Transactions on Visualization and Computer Graphics|February 15, 2019
VR Exploration Assistance through Automatic Occlusion RemovalLili Wang, Jian Wu, Xuefeng Yang, et al.
IEEE Transactions on Visualization and Computer Graphics|July 12, 2018
Fast Ray-Scene Intersection for Interactive Shadow Rendering with Thousands of Dynamic LightsLili Wang, Xinglun Liang, Chunlei Meng, et al.
IEEE Transactions on Visualization and Computer Graphics|March 10, 2025
SeamlessVR: Bridging the Immersive to Non-Immersive Visualization DivideShuqi Liao, Sparsh Chaudhri, Maanas K Karwa, et al.
IEEE Transactions on Visualization and Computer Graphics|April 1, 2026
Scalable Collocated Multi-User VR through Virtual Environment User Spatial CoherenceYuqi Zhou, Shuqi Liao, Yufeng Chen, et al.
IEEE Computer Graphics and Applications|July 23, 2014
A flexible pinhole camera model for coherent nonuniform samplingVoicu Popescu, Bedrich Benes, Paul Rosen, et al.
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