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Journal of Public Health (Oxford, England)|March 31, 2023
Targeting the next generation of gamblers? Gambling sponsorship of esports teamsBlair Biggar, David Zendle, Heather WardleRoyal Society Open Science|July 18, 2019
Adolescents and loot boxes: links with problem gambling and motivations for purchaseDavid Zendle, Rachel Meyer, Harriet OverPlos One|February 26, 2025
Understanding the influence of online misogyny in schools from the perspective of teachersHarriet Over, Carl Bunce, Jonathan Baggaley, et al.Frontiers in Psychology|December 21, 2020
A Dash of Virtual Milk: Altering Product Color in Virtual Reality Influences Flavor Perception of Cold-Brew CoffeeQian Janice Wang, Rachel Meyer, Stuart Waters, et al.Child and Adolescent Mental Health|January 14, 2025
Editorial Perspective: What do we need to know about the manosphere and young people's mental health?Harriet Over, Carl Bunce, Delali Konu, et al.Plos One|October 28, 2020
Inside the decentralised casino: A longitudinal study of actual cryptocurrency gambling transactionsOliver J Scholten, David Zendle, James A WalkerPlos One|April 6, 2021
Links between problem gambling and spending on booster packs in collectible card games: A conceptual replication of research on loot boxesDavid Zendle, Lukasz Walasek, Paul Cairns, et al.Scientific Reports|January 7, 2023
Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human dataDavid Zendle, Catherine Flick, Darel Halgarth, et al.Addiction (Abingdon, England)|January 21, 2020
The prevalence of loot boxes in mobile and desktop gamesDavid Zendle, Rachel Meyer, Paul Cairns, et al.Journal of Medical Internet Research|November 8, 2023
The Relationship Between Lockdowns and Video Game Playtime: Multilevel Time-Series Analysis Using Massive-Scale Data TelemetryDavid Zendle, Catherine Flick, Darel Halgarth, et al.Pageof 3