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Feng Xu

IEEE transactions on visualization and computer graphics

Showing results (1-10 of 15) with videos related to

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IEEE Transactions on Visualization and Computer Graphics|March 2, 2026
Errata to "DiffCap: Diffusion-Based Real-Time Human Motion Capture Using Sparse IMUs and a Monocular Camera"Feng Xu
IEEE Transactions on Visualization and Computer Graphics|July 11, 2018
MixedFusion: Real-Time Reconstruction of an Indoor Scene with Dynamic ObjectsHao Zhang, Feng Xu
IEEE Transactions on Visualization and Computer Graphics|March 9, 2021
DTexFusion: Dynamic Texture Fusion Using a Consumer RGBD SensorChengwei Zheng, Feng Xu
IEEE Transactions on Visualization and Computer Graphics|May 27, 2022
A Self-Occlusion Aware Lighting Model for Real-Time Dynamic ReconstructionChengwei Zheng, Wenbin Lin, Feng Xu
IEEE Transactions on Visualization and Computer Graphics|December 28, 2016
Real-Time 3D Eye Performance Reconstruction for RGBD CamerasQuan Wen, Feng Xu, Jun-Hai Yong
IEEE Transactions on Visualization and Computer Graphics|October 15, 2025
2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry FeaturesRuihan Yu, Tianyu Huang, Jingwang Ling, et al.
IEEE Transactions on Visualization and Computer Graphics|March 16, 2018
Parallax360: Stereoscopic 360° Scene Representation for Head-Motion ParallaxBicheng Luo, Feng Xu, Christian Richardt, et al.
IEEE Transactions on Visualization and Computer Graphics|April 4, 2017
Robust Non-Rigid Motion Tracking and Surface Reconstruction Using $L_0$ RegularizationKaiwen Guo, Feng Xu, Yangang Wang, et al.
IEEE Transactions on Visualization and Computer Graphics|October 26, 2020
Emotion-Preserving Blendshape Update With Real-Time Face TrackingZhibo Wang, Jingwang Ling, Chengzeng Feng, et al.
IEEE Transactions on Visualization and Computer Graphics|July 26, 2021
PlaneFusion: Real-Time Indoor Scene Reconstruction With Planar PriorBingjian Gong, Zunjie Zhu, Chenggang Yan, et al.
Pageof 2

Showing results (1-10 of 15) with videos related to

Sort By:
Pageof 2
IEEE Transactions on Visualization and Computer Graphics|March 2, 2026
Errata to "DiffCap: Diffusion-Based Real-Time Human Motion Capture Using Sparse IMUs and a Monocular Camera"Feng Xu
IEEE Transactions on Visualization and Computer Graphics|July 11, 2018
MixedFusion: Real-Time Reconstruction of an Indoor Scene with Dynamic ObjectsHao Zhang, Feng Xu
IEEE Transactions on Visualization and Computer Graphics|March 9, 2021
DTexFusion: Dynamic Texture Fusion Using a Consumer RGBD SensorChengwei Zheng, Feng Xu
IEEE Transactions on Visualization and Computer Graphics|May 27, 2022
A Self-Occlusion Aware Lighting Model for Real-Time Dynamic ReconstructionChengwei Zheng, Wenbin Lin, Feng Xu
IEEE Transactions on Visualization and Computer Graphics|December 28, 2016
Real-Time 3D Eye Performance Reconstruction for RGBD CamerasQuan Wen, Feng Xu, Jun-Hai Yong
IEEE Transactions on Visualization and Computer Graphics|October 15, 2025
2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry FeaturesRuihan Yu, Tianyu Huang, Jingwang Ling, et al.
IEEE Transactions on Visualization and Computer Graphics|March 16, 2018
Parallax360: Stereoscopic 360° Scene Representation for Head-Motion ParallaxBicheng Luo, Feng Xu, Christian Richardt, et al.
IEEE Transactions on Visualization and Computer Graphics|April 4, 2017
Robust Non-Rigid Motion Tracking and Surface Reconstruction Using $L_0$ RegularizationKaiwen Guo, Feng Xu, Yangang Wang, et al.
IEEE Transactions on Visualization and Computer Graphics|October 26, 2020
Emotion-Preserving Blendshape Update With Real-Time Face TrackingZhibo Wang, Jingwang Ling, Chengzeng Feng, et al.
IEEE Transactions on Visualization and Computer Graphics|July 26, 2021
PlaneFusion: Real-Time Indoor Scene Reconstruction With Planar PriorBingjian Gong, Zunjie Zhu, Chenggang Yan, et al.
Pageof 2