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Franck Multon

Showing results (11-20 of 20) with videos related to

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IEEE Transactions on Visualization and Computer Graphics|February 23, 2013
Personified and multistate camera motions for first-person navigation in desktop virtual realityLéo Terziman, Maud Marchal, Franck Multon, et al.
Gait & Posture|December 3, 2014
Detection of gait cycles in treadmill walking using a KinectEdouard Auvinet, Franck Multon, Carl-Eric Aubin, et al.
IEEE Transactions on Information Technology in Biomedicine : a Publication of the IEEE Engineering in Medicine and Biology Society|October 19, 2010
Fall detection with multiple cameras: an occlusion-resistant method based on 3-D silhouette vertical distributionEdouard Auvinet, Franck Multon, Alain Saint-Arnaud, et al.
Human Factors|October 4, 2021
A Neural Networks Approach to Determine Factors Associated With Self-Reported Discomfort in Picking TasksOlfa Haj Mahmoud, Charles Pontonnier, Georges Dumont, et al.
IEEE Computer Graphics and Applications|July 24, 2010
Using virtual reality to analyze sports performanceBenoit Bideau, Richard Kulpa, Nicolas Vignais, et al.
Neuroscience Letters|November 9, 2004
Using virtual reality to analyze links between handball thrower kinematics and goalkeeper's reactionsBenoit Bideau, Franck Multon, Richard Kulpa, et al.
Applied Ergonomics|November 9, 2016
Validation of an ergonomic assessment method using Kinect data in real workplace conditionsPierre Plantard, Hubert P H Shum, Anne-Sophie Le Pierres, et al.
Journal of Sports Science & Medicine|October 24, 2013
Does the Level of Graphical Detail of a Virtual Handball Thrower Influence a Goalkeeper's Motor Response?Nicolas Vignais, Benoit Bideau, Cathy Craig, et al.
Journal of Sports Sciences|May 27, 2004
Do handball throws always exhibit a proximal-to-distal segmental sequence?Laetitia Fradet, Maïtel Botcazou, Carole Durocher, et al.
IEEE Transactions on Visualization and Computer Graphics|March 22, 2014
Toward "pseudo-haptic avatars": modifying the visual animation of self-avatar can simulate the perception of weight liftingDavid Antonio Gómez Jáuregui, Ferran Argelaguet, Anne-Hélène Olivier, et al.
Pageof 2

Showing results (11-20 of 20) with videos related to

Sort By:
Pageof 2
You have reached the last page of results.This site can display upto 20 results.
IEEE Transactions on Visualization and Computer Graphics|February 23, 2013
Personified and multistate camera motions for first-person navigation in desktop virtual realityLéo Terziman, Maud Marchal, Franck Multon, et al.
Gait & Posture|December 3, 2014
Detection of gait cycles in treadmill walking using a KinectEdouard Auvinet, Franck Multon, Carl-Eric Aubin, et al.
IEEE Transactions on Information Technology in Biomedicine : a Publication of the IEEE Engineering in Medicine and Biology Society|October 19, 2010
Fall detection with multiple cameras: an occlusion-resistant method based on 3-D silhouette vertical distributionEdouard Auvinet, Franck Multon, Alain Saint-Arnaud, et al.
Human Factors|October 4, 2021
A Neural Networks Approach to Determine Factors Associated With Self-Reported Discomfort in Picking TasksOlfa Haj Mahmoud, Charles Pontonnier, Georges Dumont, et al.
IEEE Computer Graphics and Applications|July 24, 2010
Using virtual reality to analyze sports performanceBenoit Bideau, Richard Kulpa, Nicolas Vignais, et al.
Neuroscience Letters|November 9, 2004
Using virtual reality to analyze links between handball thrower kinematics and goalkeeper's reactionsBenoit Bideau, Franck Multon, Richard Kulpa, et al.
Applied Ergonomics|November 9, 2016
Validation of an ergonomic assessment method using Kinect data in real workplace conditionsPierre Plantard, Hubert P H Shum, Anne-Sophie Le Pierres, et al.
Journal of Sports Science & Medicine|October 24, 2013
Does the Level of Graphical Detail of a Virtual Handball Thrower Influence a Goalkeeper's Motor Response?Nicolas Vignais, Benoit Bideau, Cathy Craig, et al.
Journal of Sports Sciences|May 27, 2004
Do handball throws always exhibit a proximal-to-distal segmental sequence?Laetitia Fradet, Maïtel Botcazou, Carole Durocher, et al.
IEEE Transactions on Visualization and Computer Graphics|March 22, 2014
Toward "pseudo-haptic avatars": modifying the visual animation of self-avatar can simulate the perception of weight liftingDavid Antonio Gómez Jáuregui, Ferran Argelaguet, Anne-Hélène Olivier, et al.
Pageof 2