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Sensors (Basel, Switzerland)
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March 11, 2023
Acceptability, Feasibility, and Effectiveness of Immersive Virtual Technologies to Promote Exercise in Older Adults: A Systematic Review and Meta-Analysis
Benjamin Doré, Alex Gaudreault, Gauthier Everard, et al.
Developmental Medicine and Child Neurology
|
December 1, 2025
Predictors of upper-extremity motor outcomes after constraint-induced therapy or bimanual training in children with cerebral palsy: A systematic review
Emmanuel Segnon Sogbossi, Esther C Zannou, Eric Dossa, et al.
JMIR Aging
|
March 7, 2025
A Self-Adaptive Serious Game to Improve Motor Learning Among Older Adults in Immersive Virtual Reality: Short-Term Longitudinal Pre-Post Study on Retention and Transfer
Gauthier Everard, Louise Declerck, Thierry Lejeune, et al.
Neuroscience
|
February 28, 2025
Self-adaptive over progressive non-adaptive immersive virtual reality serious game to promote motor learning in older adults - A double blind randomized controlled trial
Gauthier Everard, Madeleine Vermette, Elizabeth Dumas-Longpré, et al.
Journal of Neuroengineering and Rehabilitation
|
March 16, 2024
Extended reality to assess post-stroke manual dexterity: contrasts between the classic box and block test, immersive virtual reality with controllers, with hand-tracking, and mixed-reality tests
Gauthier Everard, Quentin Burton, Vincent Van de Sype, et al.
Journal of Neuroengineering and Rehabilitation
|
January 23, 2022
Concurrent validity of an immersive virtual reality version of the Box and Block Test to assess manual dexterity among patients with stroke
Gauthier Everard, Yasmine Otmane-Tolba, Zélie Rosselli, et al.
The Cochrane Database of Systematic Reviews
|
March 13, 2026
Vagus nerve stimulation to improve post-stroke motor function and activity
Gauthier Everard, Ita Daryanti Saragih, Jesse Dawson, et al.
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Search research articles
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Showing results (21-30 of 27) with videos related to
Sort By:
Page
of 3
You have reached the last page of results.
This site can display upto 27 results.
Sensors (Basel, Switzerland)
|
March 11, 2023
Acceptability, Feasibility, and Effectiveness of Immersive Virtual Technologies to Promote Exercise in Older Adults: A Systematic Review and Meta-Analysis
Benjamin Doré, Alex Gaudreault, Gauthier Everard, et al.
Developmental Medicine and Child Neurology
|
December 1, 2025
Predictors of upper-extremity motor outcomes after constraint-induced therapy or bimanual training in children with cerebral palsy: A systematic review
Emmanuel Segnon Sogbossi, Esther C Zannou, Eric Dossa, et al.
JMIR Aging
|
March 7, 2025
A Self-Adaptive Serious Game to Improve Motor Learning Among Older Adults in Immersive Virtual Reality: Short-Term Longitudinal Pre-Post Study on Retention and Transfer
Gauthier Everard, Louise Declerck, Thierry Lejeune, et al.
Neuroscience
|
February 28, 2025
Self-adaptive over progressive non-adaptive immersive virtual reality serious game to promote motor learning in older adults - A double blind randomized controlled trial
Gauthier Everard, Madeleine Vermette, Elizabeth Dumas-Longpré, et al.
Journal of Neuroengineering and Rehabilitation
|
March 16, 2024
Extended reality to assess post-stroke manual dexterity: contrasts between the classic box and block test, immersive virtual reality with controllers, with hand-tracking, and mixed-reality tests
Gauthier Everard, Quentin Burton, Vincent Van de Sype, et al.
Journal of Neuroengineering and Rehabilitation
|
January 23, 2022
Concurrent validity of an immersive virtual reality version of the Box and Block Test to assess manual dexterity among patients with stroke
Gauthier Everard, Yasmine Otmane-Tolba, Zélie Rosselli, et al.
The Cochrane Database of Systematic Reviews
|
March 13, 2026
Vagus nerve stimulation to improve post-stroke motor function and activity
Gauthier Everard, Ita Daryanti Saragih, Jesse Dawson, et al.
Page
of 3