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Jaime Guixeres

Showing results (11-20 of 21) with videos related to

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Cyberpsychology, Behavior and Social Networking|February 17, 2016
Using Virtual Reality to Distract Overweight Children from Bodily Sensations During ExerciseRosa M Baños, Patricia Escobar, Ausias Cebolla, et al.
Frontiers in Psychology|January 12, 2019
Virtual Reality as a New Approach for Risk Taking AssessmentCarla de-Juan-Ripoll, José L Soler-Domínguez, Jaime Guixeres, et al.
Nutricion Hospitalaria|January 25, 2015
Alternative options for prescribing physical activity among obese children and adolescents: brisk walking supported by an exergaming platformAusias Cebolla i Martí, Julio Carlos Álvarez-Pitti, Jaime Guixeres Provinciale, et al.
Journal of Pediatric Nursing|May 12, 2018
Home-exercise Childhood Obesity Intervention: A Randomized Clinical Trial Comparing Print Versus Web-based (Move It) PlatformsAlejandro Bruñó, Patricia Escobar, Ausias Cebolla, et al.
Frontiers in Computational Neuroscience|July 30, 2016
A Comparison of Physiological Signal Analysis Techniques and Classifiers for Automatic Emotional Evaluation of Audiovisual ContentsAdrián Colomer Granero, Félix Fuentes-Hurtado, Valery Naranjo Ornedo, et al.
Paediatrics & Child Health|November 4, 2015
Competitive active video games: Physiological and psychological responses in children and adolescentsJuan F Lisón, Ausias Cebolla, Jaime Guixeres, et al.
Studies in Health Technology and Informatics|September 8, 2012
GameTeen: new tools for evaluating and training emotional regulation strategiesAlejandro Rodríguez, Beatriz Rey, Mariano Alcañiz, et al.
Frontiers in Psychology|November 23, 2017
Consumer Neuroscience-Based Metrics Predict Recall, Liking and Viewing Rates in Online AdvertisingJaime Guixeres, Enrique Bigné, Jose M Ausín Azofra, et al.
Scientific Reports|September 14, 2018
Affective computing in virtual reality: emotion recognition from brain and heartbeat dynamics using wearable sensorsJavier Marín-Morales, Juan Luis Higuera-Trujillo, Alberto Greco, et al.
Plos One|October 16, 2019
Real vs. immersive-virtual emotional experience: Analysis of psycho-physiological patterns in a free exploration of an art museumJavier Marín-Morales, Juan Luis Higuera-Trujillo, Alberto Greco, et al.
Pageof 3

Showing results (11-20 of 21) with videos related to

Sort By:
Pageof 3
Cyberpsychology, Behavior and Social Networking|February 17, 2016
Using Virtual Reality to Distract Overweight Children from Bodily Sensations During ExerciseRosa M Baños, Patricia Escobar, Ausias Cebolla, et al.
Frontiers in Psychology|January 12, 2019
Virtual Reality as a New Approach for Risk Taking AssessmentCarla de-Juan-Ripoll, José L Soler-Domínguez, Jaime Guixeres, et al.
Nutricion Hospitalaria|January 25, 2015
Alternative options for prescribing physical activity among obese children and adolescents: brisk walking supported by an exergaming platformAusias Cebolla i Martí, Julio Carlos Álvarez-Pitti, Jaime Guixeres Provinciale, et al.
Journal of Pediatric Nursing|May 12, 2018
Home-exercise Childhood Obesity Intervention: A Randomized Clinical Trial Comparing Print Versus Web-based (Move It) PlatformsAlejandro Bruñó, Patricia Escobar, Ausias Cebolla, et al.
Frontiers in Computational Neuroscience|July 30, 2016
A Comparison of Physiological Signal Analysis Techniques and Classifiers for Automatic Emotional Evaluation of Audiovisual ContentsAdrián Colomer Granero, Félix Fuentes-Hurtado, Valery Naranjo Ornedo, et al.
Paediatrics & Child Health|November 4, 2015
Competitive active video games: Physiological and psychological responses in children and adolescentsJuan F Lisón, Ausias Cebolla, Jaime Guixeres, et al.
Studies in Health Technology and Informatics|September 8, 2012
GameTeen: new tools for evaluating and training emotional regulation strategiesAlejandro Rodríguez, Beatriz Rey, Mariano Alcañiz, et al.
Frontiers in Psychology|November 23, 2017
Consumer Neuroscience-Based Metrics Predict Recall, Liking and Viewing Rates in Online AdvertisingJaime Guixeres, Enrique Bigné, Jose M Ausín Azofra, et al.
Scientific Reports|September 14, 2018
Affective computing in virtual reality: emotion recognition from brain and heartbeat dynamics using wearable sensorsJavier Marín-Morales, Juan Luis Higuera-Trujillo, Alberto Greco, et al.
Plos One|October 16, 2019
Real vs. immersive-virtual emotional experience: Analysis of psycho-physiological patterns in a free exploration of an art museumJavier Marín-Morales, Juan Luis Higuera-Trujillo, Alberto Greco, et al.
Pageof 3