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IEEE Computer Graphics and Applications
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January 5, 2005
Lines in space. Part 7: The algebra of tinkertoys
James F Blinn
IEEE Computer Graphics and Applications
|
July 26, 2006
How to solve a cubic equation, part 2: the 11 case
James F Blinn
IEEE Computer Graphics and Applications
|
February 5, 2005
User interface stories from the real world
James F Blinn
IEEE Computer Graphics and Applications
|
December 1, 2005
How to solve a quadratic equation
James F Blinn
IEEE Computer Graphics and Applications
|
November 24, 2006
How to solve a cubic equation, part 3: general depression and a new covariant
James F Blinn
IEEE Computer Graphics and Applications
|
May 26, 2007
How to solve a cubic equation, Part 5: Back to numerics
James F Blinn
IEEE Computer Graphics and Applications
|
January 5, 2005
Lines in space part 8: line(s) through four lines
James F Blinn
IEEE Computer Graphics and Applications
|
March 22, 2006
How to solve a quadratic equation, part 2
James F Blinn
IEEE Computer Graphics and Applications
|
January 5, 2005
Lines in space. Part 6: Our friend the hyperbolic paraboloid
James F Blinn
IEEE Computer Graphics and Applications
|
June 10, 2005
Vectors and geometry and objects, oh my!
James F Blinn
Page
of 2
Search research articles
Search
Showing results (1-10 of 13) with videos related to
Sort By:
Page
of 2
IEEE Computer Graphics and Applications
|
January 5, 2005
Lines in space. Part 7: The algebra of tinkertoys
James F Blinn
IEEE Computer Graphics and Applications
|
July 26, 2006
How to solve a cubic equation, part 2: the 11 case
James F Blinn
IEEE Computer Graphics and Applications
|
February 5, 2005
User interface stories from the real world
James F Blinn
IEEE Computer Graphics and Applications
|
December 1, 2005
How to solve a quadratic equation
James F Blinn
IEEE Computer Graphics and Applications
|
November 24, 2006
How to solve a cubic equation, part 3: general depression and a new covariant
James F Blinn
IEEE Computer Graphics and Applications
|
May 26, 2007
How to solve a cubic equation, Part 5: Back to numerics
James F Blinn
IEEE Computer Graphics and Applications
|
January 5, 2005
Lines in space part 8: line(s) through four lines
James F Blinn
IEEE Computer Graphics and Applications
|
March 22, 2006
How to solve a quadratic equation, part 2
James F Blinn
IEEE Computer Graphics and Applications
|
January 5, 2005
Lines in space. Part 6: Our friend the hyperbolic paraboloid
James F Blinn
IEEE Computer Graphics and Applications
|
June 10, 2005
Vectors and geometry and objects, oh my!
James F Blinn
Page
of 2