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IEEE Transactions on Visualization and Computer Graphics|September 30, 2017
A Survey of Calibration Methods for Optical See-Through Head-Mounted DisplaysJens Grubert, Yuta Itoh, Kenneth Moser, et al.
IEEE Transactions on Visualization and Computer Graphics|September 11, 2015
Subjective Evaluation of a Semi-Automatic Optical See-Through Head-Mounted Display Calibration TechniqueKenneth Moser, Yuta Itoh, Kohei Oshima, et al.
IEEE Transactions on Visualization and Computer Graphics|March 24, 2016
Towards Pervasive Augmented Reality: Context-Awareness in Augmented RealityJens Grubert, Tobias Langlotz, Stefanie Zollmann, et al.
IEEE Transactions on Visualization and Computer Graphics|September 11, 2015
Light-Field Correction for Spatial Calibration of Optical See-Through Head-Mounted DisplaysYuta Itoh, Gudrun Klinker
IEEE Transactions on Visualization and Computer Graphics|April 5, 2019
Varifocal Occlusion for Optical See-Through Head-Mounted Displays using a Slide Occlusion MaskTakumi Hamasaki, Yuta Itoh
IEEE Computer Graphics and Applications|January 23, 2019
The Office of the Future: Virtual, Portable, and GlobalJens Grubert, Eyal Ofek, Michel Pahud, et al.
IEEE Transactions on Visualization and Computer Graphics|October 3, 2025
Behavioral and Symbolic Fillers as Delay Mitigation for Embodied Conversational Agents in Virtual RealityDenmar Mojan Gonzales, Snehanjali Kalamkar, Sophie Jorg, et al.
IEEE Transactions on Visualization and Computer Graphics|November 13, 2015
Efficient Verification of Holograms Using Mobile Augmented RealityAndreas Daniel Hartl, Clemens Arth, Jens Grubert, et al.
IEEE Transactions on Visualization and Computer Graphics|March 29, 2008
Usability engineering for augmented reality: employing user-based studies to inform designJoseph L Gabbard, J Edward Swan
IEEE Transactions on Visualization and Computer Graphics|September 17, 2020
StainedView: Variable-Intensity Light-Attenuation Display with Cascaded Spatial Color Filtering for Improved Color FidelityTakumi Kaminokado, Yuichi Hiroi, Yuta Itoh
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