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Larry Seiler

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IEEE Transactions on Visualization and Computer Graphics|November 23, 2020
Patch Textures: Hardware Support for Mesh ColorsIan Mallett, Larry Seiler, Cem Yuksel
IEEE Transactions on Visualization and Computer Graphics|October 17, 2009
Mapping high-fidelity volume rendering for medical imaging to CPU, GPU and many-core architecturesMikhail Smelyanskiy, David Holmes, Jatin Chhugani, et al.
Pageof 1

Showing results (1-10 of 2) with videos related to

Sort By:
Pageof 1
IEEE Transactions on Visualization and Computer Graphics|November 23, 2020
Patch Textures: Hardware Support for Mesh ColorsIan Mallett, Larry Seiler, Cem Yuksel
IEEE Transactions on Visualization and Computer Graphics|October 17, 2009
Mapping high-fidelity volume rendering for medical imaging to CPU, GPU and many-core architecturesMikhail Smelyanskiy, David Holmes, Jatin Chhugani, et al.
Pageof 1