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Marco Livesu

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IEEE Transactions on Visualization and Computer Graphics|August 4, 2020
Scalable Mesh Refinement for Canonical Polygonal Schemas of Extremely High Genus ShapesMarco Livesu
IEEE Transactions on Visualization and Computer Graphics|March 7, 2012
Reconstructing the Curve-Skeletons of 3D Shapes Using the Visual HullMarco Livesu, Fabio Guggeri, Riccardo Scateni
IEEE Transactions on Visualization and Computer Graphics|March 31, 2021
Deterministic Linear Time Constrained Triangulation Using Simplified EarcutMarco Livesu, Gianmarco Cherchi, Riccardo Scateni, et al.
Pageof 1

Showing results (1-10 of 3) with videos related to

Sort By:
Pageof 1
IEEE Transactions on Visualization and Computer Graphics|August 4, 2020
Scalable Mesh Refinement for Canonical Polygonal Schemas of Extremely High Genus ShapesMarco Livesu
IEEE Transactions on Visualization and Computer Graphics|March 7, 2012
Reconstructing the Curve-Skeletons of 3D Shapes Using the Visual HullMarco Livesu, Fabio Guggeri, Riccardo Scateni
IEEE Transactions on Visualization and Computer Graphics|March 31, 2021
Deterministic Linear Time Constrained Triangulation Using Simplified EarcutMarco Livesu, Gianmarco Cherchi, Riccardo Scateni, et al.
Pageof 1