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IEEE Computer Graphics and Applications
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September 25, 2004
A haptic-rendering technique based on hybrid surface representation
Laehyun Kim, Gaurav S Sukhatme, Mathieu Desbrun
Chaos (Woodbury, N.Y.)
|
April 3, 2020
Material coherence from trajectories via Burau eigenanalysis of braids
Melissa Yeung, David Cohen-Steiner, Mathieu Desbrun
IEEE Transactions on Visualization and Computer Graphics
|
August 25, 2010
Interactive Shape Interpolation through Controllable Dynamic Deformation
Jin Huang, Yiying Tong, Kun Zhou, et al.
IEEE Transactions on Visualization and Computer Graphics
|
February 15, 2020
Kinetic-Based Multiphase Flow Simulation
Wei Li, Daoming Liu, Mathieu Desbrun, et al.
Physical Review. E
|
September 16, 2025
Immersed boundary-lattice Boltzmann mesoscale method for wetting problems
Elisa Bellantoni, Fabio Guglietta, Francesca Pelusi, et al.
Page
of 1
Search research articles
Search
Showing results (1-10 of 5) with videos related to
Sort By:
Page
of 1
IEEE Computer Graphics and Applications
|
September 25, 2004
A haptic-rendering technique based on hybrid surface representation
Laehyun Kim, Gaurav S Sukhatme, Mathieu Desbrun
Chaos (Woodbury, N.Y.)
|
April 3, 2020
Material coherence from trajectories via Burau eigenanalysis of braids
Melissa Yeung, David Cohen-Steiner, Mathieu Desbrun
IEEE Transactions on Visualization and Computer Graphics
|
August 25, 2010
Interactive Shape Interpolation through Controllable Dynamic Deformation
Jin Huang, Yiying Tong, Kun Zhou, et al.
IEEE Transactions on Visualization and Computer Graphics
|
February 15, 2020
Kinetic-Based Multiphase Flow Simulation
Wei Li, Daoming Liu, Mathieu Desbrun, et al.
Physical Review. E
|
September 16, 2025
Immersed boundary-lattice Boltzmann mesoscale method for wetting problems
Elisa Bellantoni, Fabio Guglietta, Francesca Pelusi, et al.
Page
of 1