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Matthieu Perreira Da Silva

Showing results (1-10 of 7) with videos related to

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Frontiers in Computational Neuroscience|August 17, 2023
Editorial: Psychological and cognitive evaluation and intervention based on physiological and behavioral computingLin Shu, Matthieu Perreira Da Silva, Lulu Zhang, et al.
IEEE Transactions on Image Processing : a Publication of the IEEE Signal Processing Society|February 16, 2013
Computational model of stereoscopic 3D visual saliencyJunle Wang, Matthieu Perreira Da Silva, Patrick Le Callet, et al.
Journal of Vision|March 24, 2022
What are the visuo-motor tendencies of omnidirectional scene free-viewing in virtual reality?Erwan Joël David, Pierre Lebranchu, Matthieu Perreira Da Silva, et al.
Journal of Vision|December 24, 2019
Predicting artificial visual field losses: A gaze-based inference studyErwan Joël David, Pierre Lebranchu, Matthieu Perreira Da Silva, et al.
IEEE Transactions on Image Processing : a Publication of the IEEE Signal Processing Society|July 6, 2017
Visual Attention Modeling for Stereoscopic Video: A Benchmark and Computational ModelYuming Fang, Chi Zhang, Jing Li, et al.
IEEE Transactions on Haptics|March 3, 2025
Adding Touch to Immersive Media: An Overview of the MPEG Haptics Coding StandardPhilippe Guillotel, Yeshwant Muthusamy, Quentin Galvane, et al.
Journal of Clinical Medicine|January 21, 2022
Feasibility of Combining Transcranial Direct Current Stimulation and Active Fully Embodied Virtual Reality for Visual Height Intolerance: A Double-Blind Randomized Controlled StudySamuel Bulteau, Andrew Laurin, Kalyane Bach-Ngohou, et al.
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Showing results (1-10 of 7) with videos related to

Sort By:
Pageof 1
Frontiers in Computational Neuroscience|August 17, 2023
Editorial: Psychological and cognitive evaluation and intervention based on physiological and behavioral computingLin Shu, Matthieu Perreira Da Silva, Lulu Zhang, et al.
IEEE Transactions on Image Processing : a Publication of the IEEE Signal Processing Society|February 16, 2013
Computational model of stereoscopic 3D visual saliencyJunle Wang, Matthieu Perreira Da Silva, Patrick Le Callet, et al.
Journal of Vision|March 24, 2022
What are the visuo-motor tendencies of omnidirectional scene free-viewing in virtual reality?Erwan Joël David, Pierre Lebranchu, Matthieu Perreira Da Silva, et al.
Journal of Vision|December 24, 2019
Predicting artificial visual field losses: A gaze-based inference studyErwan Joël David, Pierre Lebranchu, Matthieu Perreira Da Silva, et al.
IEEE Transactions on Image Processing : a Publication of the IEEE Signal Processing Society|July 6, 2017
Visual Attention Modeling for Stereoscopic Video: A Benchmark and Computational ModelYuming Fang, Chi Zhang, Jing Li, et al.
IEEE Transactions on Haptics|March 3, 2025
Adding Touch to Immersive Media: An Overview of the MPEG Haptics Coding StandardPhilippe Guillotel, Yeshwant Muthusamy, Quentin Galvane, et al.
Journal of Clinical Medicine|January 21, 2022
Feasibility of Combining Transcranial Direct Current Stimulation and Active Fully Embodied Virtual Reality for Visual Height Intolerance: A Double-Blind Randomized Controlled StudySamuel Bulteau, Andrew Laurin, Kalyane Bach-Ngohou, et al.
Pageof 1