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Studies in Health Technology and Informatics|July 14, 2009
The SNaP Framework: A VR Tool for Assessing Spatial NavigationMichelle Annett, Walter F BischofStudies in Health Technology and Informatics|June 15, 2010
Hands, tables and groups make rehabilitation awesome!Michelle Annett, Fraser Anderson, Walter F BischofStudies in Health Technology and Informatics|June 15, 2010
Lean on Wii: physical rehabilitation with virtual reality Wii peripheralsFraser Anderson, Michelle Annett, Walter F BischofCyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society|October 30, 2003
Spatial navigation in virtual reality environments: an EEG analysisWalter F Bischof, Pierre BoulangerIEEE Computer Graphics and Applications|January 20, 2017
(Digitally) Inking in the 21st CenturyMichelle AnnettCognition|October 7, 2008
Orienting in virtual environments: How are surface features and environmental geometry weighted in an orientation task?Debbie M Kelly, Walter F BischofJournal of Experimental Psychology. Human Perception and Performance|December 22, 2005
Reorienting in images of a three-dimensional environmentDebbie M Kelly, Walter F BischofJournal of Eye Movement Research|April 8, 2021
Eye and head movements while looking at rotated scenes in VR. Session "Beyond the screen's edge" at the 20th European Conference on Eye Movement Research (ECEM) in Alicante, 19.8.2019Nicola C Anderson, Walter F BischofBrain Research|February 6, 2010
Knowing where we're heading--when nothing movesJanice J Snyder, Walter F BischofQuarterly Journal of Experimental Psychology (2006)|October 22, 2008
Social attention and real-world scenes: the roles of action, competition and social contentElina Birmingham, Walter F Bischof, Alan KingstonePageof 5