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Paul H Delfabbro

Showing results (11-20 of 75) with videos related to

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Addiction (Abingdon, England)|June 29, 2018
Predatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorderDaniel L King, Paul H Delfabbro
Clinical Psychology Review|May 3, 2014
The cognitive psychology of Internet gaming disorderDaniel L King, Paul H Delfabbro
Addiction (Abingdon, England)|April 8, 2019
Loot box limit-setting is not sufficient on its own to prevent players from overspending: a reply to Drummond, Sauer & HallDaniel L King, Paul H Delfabbro
World Psychiatry : Official Journal of the World Psychiatric Association (WPA)|May 15, 2025
Screening, assessment and management of gaming disorder: recent evidence and future directionsDaniel L King, Joël Billieux, Paul H Delfabbro
Journal of Gambling Studies|July 18, 2013
Erroneous gambling-related beliefs as illusions of primary and secondary control: a confirmatory factor analysisAnastasia Ejova, Paul H Delfabbro, Daniel J Navarro
Journal of Adolescence|September 18, 2002
Children's satisfaction with out-of-home care in South AustraliaPaul H Delfabbro, James G Barber, Yvonne Bentham
Addictive Behaviors|June 2, 2020
Avatar- and self-related processes and problematic gaming: A systematic reviewRaquel Green, Paul H Delfabbro, Daniel L King
Addictive Behaviors Reports|April 18, 2023
Impaired control over gaming scale (ICOGS): Development, confirmatory factor validation, and psychometric evaluationBartosz Kowalik, Paul H Delfabbro, Daniel L King
Journal of Behavioral Addictions|July 19, 2021
Player-avatar interactions in habitual and problematic gaming: A qualitative investigationRaquel Green, Paul H Delfabbro, Daniel L King
Nature|January 13, 2021
COVID-19: research on tech habits needs industry supportDaniel L King, Joël Billieux, Paul H Delfabbro
Pageof 8

Showing results (11-20 of 75) with videos related to

Sort By:
Pageof 8
Addiction (Abingdon, England)|June 29, 2018
Predatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorderDaniel L King, Paul H Delfabbro
Clinical Psychology Review|May 3, 2014
The cognitive psychology of Internet gaming disorderDaniel L King, Paul H Delfabbro
Addiction (Abingdon, England)|April 8, 2019
Loot box limit-setting is not sufficient on its own to prevent players from overspending: a reply to Drummond, Sauer & HallDaniel L King, Paul H Delfabbro
World Psychiatry : Official Journal of the World Psychiatric Association (WPA)|May 15, 2025
Screening, assessment and management of gaming disorder: recent evidence and future directionsDaniel L King, Joël Billieux, Paul H Delfabbro
Journal of Gambling Studies|July 18, 2013
Erroneous gambling-related beliefs as illusions of primary and secondary control: a confirmatory factor analysisAnastasia Ejova, Paul H Delfabbro, Daniel J Navarro
Journal of Adolescence|September 18, 2002
Children's satisfaction with out-of-home care in South AustraliaPaul H Delfabbro, James G Barber, Yvonne Bentham
Addictive Behaviors|June 2, 2020
Avatar- and self-related processes and problematic gaming: A systematic reviewRaquel Green, Paul H Delfabbro, Daniel L King
Addictive Behaviors Reports|April 18, 2023
Impaired control over gaming scale (ICOGS): Development, confirmatory factor validation, and psychometric evaluationBartosz Kowalik, Paul H Delfabbro, Daniel L King
Journal of Behavioral Addictions|July 19, 2021
Player-avatar interactions in habitual and problematic gaming: A qualitative investigationRaquel Green, Paul H Delfabbro, Daniel L King
Nature|January 13, 2021
COVID-19: research on tech habits needs industry supportDaniel L King, Joël Billieux, Paul H Delfabbro
Pageof 8